View previous topic :: View next topic |
Author |
Message |
Br@iner Member
Joined: 17 Dec 2005 Posts: 15 Location: Poland, Sosnowiec
|
Posted: Sat Dec 17, 2005 11:24 am Post subject: M-DV - Screenshot and problems :( |
|
|
Hi.
I'm new in DeleD,so I wanna to learn how to use it
I'm creating a FPS shooter ( take a look at screenshot ).But there's an ugly HTF terrain,which I wanna erase from my game
I've two questions,maybe somebody can help me:
* where I can find some maps for my game ?? ( BSP or DeleD )
* how to create a bot ??
Please,help me
Screenshot:
http://img471.imageshack.us/img471/6117/screen091220050zp.jpg
My site:
http://www.glsoftworks.741.com |
|
Back to top |
|
|
granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
|
Posted: Sat Dec 17, 2005 12:35 pm Post subject: |
|
|
Hi there Br@iner
You can expand on this small level i was playing with a while ago,it will start you off in the right direction .
http://www.granadagames.com/Newcsplevel.zip
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
|
Back to top |
|
|
Br@iner Member
Joined: 17 Dec 2005 Posts: 15 Location: Poland, Sosnowiec
|
Posted: Sat Dec 17, 2005 1:03 pm Post subject: |
|
|
OK,thanks.
But what about my second question ??
|
|
Back to top |
|
|
afecelis DeleD PRO user
Joined: 08 Aug 2004 Posts: 427 Location: Colombia
|
Posted: Sat Dec 17, 2005 7:48 pm Post subject: |
|
|
The screenshot looks nice; clean and crispy. Is that your own Engine? For your site's name I assume it's opengl, right? |
|
Back to top |
|
|
Sindwiller DeleD PRO user
Joined: 25 May 2005 Posts: 331 Location: Zürich. Switzerland
|
Posted: Sat Dec 24, 2005 4:28 pm Post subject: |
|
|
Congratulations! This looks AWESOME!! Like Doom3. No, better .
1. Question: Theoretically, but only theoretically is DeleD ONLY an modeler. Normally, it haves no special functions and support for level formats of games. Well, its tricky but you most write your own level format , or extend the DeleD one. If you know how to read strings and you can implement in your engine, it should be easy. Im working also on a game engine, least but not last... im not at that point.
ps. BSP Rendering is too CPU-Expensive. You should use normal Oct- or Quadtrees.
2. Bots are not easy to program. Especially when you have only an basic engine. If you want to make an bot, make first of all firing and health etc. (aww, i dont know how to do this...). When your done with that, make an very simple bot that just walk's around, uses door's etc. . Then aiming to the player, health and at last, firing. Well, i dont know how you should do that but that's only theoretically.
wfg, Sindwiller _________________ "Ave Jeroen et Paul-Jan!" populus clamant. |
|
Back to top |
|
|
Br@iner Member
Joined: 17 Dec 2005 Posts: 15 Location: Poland, Sosnowiec
|
Posted: Wed Dec 28, 2005 9:13 am Post subject: |
|
|
Sindwiller wrote: |
Congratulations! This looks AWESOME!! Like Doom3. No, better .
1. Question: Theoretically, but only theoretically is DeleD ONLY an modeler. Normally, it haves no special functions and support for level formats of games. Well, its tricky but you most write your own level format , or extend the DeleD one. If you know how to read strings and you can implement in your engine, it should be easy. Im working also on a game engine, least but not last... im not at that point.
ps. BSP Rendering is too CPU-Expensive. You should use normal Oct- or Quadtrees.
2. Bots are not easy to program. Especially when you have only an basic engine. If you want to make an bot, make first of all firing and health etc. (aww, i dont know how to do this...). When your done with that, make an very simple bot that just walk's around, uses door's etc. . Then aiming to the player, health and at last, firing. Well, i dont know how you should do that but that's only theoretically.
wfg, Sindwiller |
Thx,guys
Here you are a link to M-DV:
http://rapidshare.de/files/9953994/mdv01setup.exe.html
I hope that you'll like it <lol>
And I have a question to you:
Wanna help us with M-DV 0.2 |
|
Back to top |
|
|
Sindwiller DeleD PRO user
Joined: 25 May 2005 Posts: 331 Location: Zürich. Switzerland
|
Posted: Wed Dec 28, 2005 12:28 pm Post subject: |
|
|
Hmm... doesnt look bad. I cannot find an Enemy and the terrain is ugly but COOL.
In needs an "better" map.
Performancly its a BOMB. I have 8xS FSAA and 8x AF, and it works with 78-82 FPS.
wfg, Sindwiller |
|
Back to top |
|
|
Br@iner Member
Joined: 17 Dec 2005 Posts: 15 Location: Poland, Sosnowiec
|
Posted: Wed Dec 28, 2005 1:40 pm Post subject: |
|
|
Sindwiller wrote: |
Hmm... doesnt look bad. I cannot find an Enemy and the terrain is ugly but COOL.
In needs an "better" map.
Performancly its a BOMB. I have 8xS FSAA and 8x AF, and it works with 78-82 FPS.
wfg, Sindwiller |
Thanks for your opinion |
|
Back to top |
|
|
|