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djblackdragon Member
Joined: 24 Mar 2005 Posts: 31
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Posted: Thu Jan 12, 2006 1:19 am Post subject: Un-eveness? |
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Now, i've been using DeleD religiously for awhile now, it happens to be a favorite modeler of mine, but, I have noticed that after you save a project, if your cube modeling (like I do for some of my levels) DeleD makes the objects a bit bigger than when you saved them, causing the seams to be "sticking up" from the other objects. I theory, this shouldn't be happening .... |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Thu Jan 12, 2006 1:49 am Post subject: Re: Un-eveness? |
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djblackdragon wrote: |
Now, i've been using DeleD religiously for awhile now, it happens to be a favorite modeler of mine, but, I have noticed that after you save a project, if your cube modeling (like I do for some of my levels) DeleD makes the objects a bit bigger than when you saved them, causing the seams to be "sticking up" from the other objects. I theory, this shouldn't be happening .... |
Where you modelling off the grid, and with very small objects? Deled currently saves all the vertex coords as integers, so they will get rounded to the nearest full number... eg 1.545 = 2 |
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djblackdragon Member
Joined: 24 Mar 2005 Posts: 31
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Posted: Thu Jan 12, 2006 2:12 am Post subject: |
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Nope, fairly large objects...about the modeling off the grid, I do believe I am.....for there is no grid where I am modeling |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Thu Jan 12, 2006 6:20 am Post subject: |
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How strange! You have snapping turned off? And when you say "a bit bigger", do you mean "some units bigger" or "a tiny bit bigger, one unit at most". I could imagine a single-unit difference occurring because of rounding errors when saving to integers (which will be done no longer in 1.4), but other than that, I'm stumped. |
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djblackdragon Member
Joined: 24 Mar 2005 Posts: 31
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Posted: Thu Jan 12, 2006 7:22 pm Post subject: |
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I'll edit this post with a screeny, it's not much, and snap to grid is on....
here we are...Oh, and by the way, when is 1.4 scheduled to come out?
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Fri Jan 13, 2006 6:37 am Post subject: |
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I really can't make out much from the screenshot, I think I see three different polygons (one at a 45 degree), but I am not sure Could you perhaps turn selection on? Also, could you try upgrading to a more recent version of the application?
1.4 is scheduled "soon". As soon as we get to a good ETA, it will be announced on the board. |
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djblackdragon Member
Joined: 24 Mar 2005 Posts: 31
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Posted: Fri Jan 13, 2006 5:47 pm Post subject: |
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well, for some reason, the picture is gone...and I am updated to the current version (at least I downloaded and installed, thats the only icon i have:P)....and nevermind, i'll live with it for now, I guess |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Fri Jan 13, 2006 5:55 pm Post subject: |
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Did you merge this object, and not turn back on another snapping method? |
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djblackdragon Member
Joined: 24 Mar 2005 Posts: 31
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Posted: Fri Jan 13, 2006 6:18 pm Post subject: |
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Nothing is merged, makes my life easier...everything is snapped, and I'm starting to think it's the integer rounding |
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