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Taj Mahal

 
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Alex Huck
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Joined: 17 Nov 2005
Posts: 36

PostPosted: Fri Feb 24, 2006 11:34 am    Post subject: Taj Mahal Reply with quote

Hi, in the works of recreating the Taj Mahal, here is what I've done so far, it still needs detailing, and new textures.

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Mr.Fletcher
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Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Fri Feb 24, 2006 1:06 pm    Post subject: Reply with quote

Good idea!
Could have been my next one, but it probably would have never got into my mind Laughing
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granada
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PostPosted: Fri Feb 24, 2006 3:47 pm    Post subject: Reply with quote

Great start Very Happy .

Dave
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Ethan
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Joined: 19 Feb 2006
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PostPosted: Fri Feb 24, 2006 10:21 pm    Post subject: Reply with quote

Looks great, can't wait to see it with good textures!
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Daaark
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Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Fri Feb 24, 2006 10:36 pm    Post subject: Reply with quote

*thumbs up*

Is the pool there too? (But not visible because of the angle)
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Alex Huck
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Joined: 17 Nov 2005
Posts: 36

PostPosted: Sat Feb 25, 2006 5:29 pm    Post subject: Reply with quote

Vampyre_Dark wrote:
*thumbs up*

Is the pool there too? (But not visible because of the angle)


Nope, but it kinda has an ugly one now Smile



Also updated textures a little, but now I think it looks too monochrome.
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Mr.Fletcher
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Joined: 07 Aug 2004
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Location: Germany

PostPosted: Sat Feb 25, 2006 6:09 pm    Post subject: Reply with quote

Scale the textures up a bit so you can see the pattern. And don't forget to lightmap it Very Happy
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trucker2000
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Joined: 11 May 2005
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Location: Sacramento, California

PostPosted: Sat Feb 25, 2006 8:54 pm    Post subject: Reply with quote

The geomety looks good.
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handless
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Joined: 11 Jan 2005
Posts: 274

PostPosted: Tue Feb 28, 2006 12:44 pm    Post subject: Reply with quote

trucker2000 wrote:
The geomety looks good.


i agree. hope you finish it. it would look really cool lightmapped and textured.
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