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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Tue Mar 14, 2006 11:06 pm Post subject: Building #2 |
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Another building from my town ...
The same as a few weeks ago : all done in DeleD + some textures by me and my digital camera.
First picture is the original (hi Louis )
Cheers ! _________________ OL.
Last edited by mappy on Sun Oct 22, 2006 8:35 pm; edited 1 time in total |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Wed Mar 15, 2006 4:10 am Post subject: |
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Looking good. I like the way the curtains look real, and you can see thru the windows. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Wed Mar 15, 2006 4:57 am Post subject: |
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Very nice. _________________
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Wed Mar 15, 2006 6:47 am Post subject: |
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Very, very nice indeed! |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Wed Mar 15, 2006 6:25 pm Post subject: |
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Just a thought, you should show off your texturing more. All the signs and doors are hidden in the shade. You did some nice work there, you should show it off. _________________
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Wed Mar 15, 2006 7:07 pm Post subject: |
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Verry nice work there mappy .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Wed Mar 15, 2006 7:11 pm Post subject: |
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Vampyre_Dark wrote: |
Just a thought, you should show off your texturing more. All the signs and doors are hidden in the shade. You did some nice work there, you should show it off. |
I see your point VD.
The door in the bottom right stands in the shadow, but I don't really care, even if the door texture is "cool" and much more detailed than what is actually shown (you're right).
Now ... I've had to built the texture that is around this door completely from scratch (you don't always think of every thing when you're outside with the camera), and the result is far to be perfect So all in one, the shadow hides the "cool" door texture, but also hides the ugly one ...
If the lightmapper process would only take 5 seconds to end, maybe I also would give it more try ... _________________ OL. |
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afecelis DeleD PRO user
Joined: 08 Aug 2004 Posts: 427 Location: Colombia
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Posted: Thu Mar 16, 2006 1:38 am Post subject: |
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whoa! Mappy! beautiful work. So you're modeling Paris entirely in Deled, huh?
Nice! would love to walk around your beautiful city. |
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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Thu Mar 16, 2006 6:12 am Post subject: |
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afecelis wrote: |
whoa! Mappy! beautiful work. So you're modeling Paris entirely in Deled, huh? |
Thanks afecelis, but I'm not living in Paris at all
Those are buildings from Nantes _________________ OL. |
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afecelis DeleD PRO user
Joined: 08 Aug 2004 Posts: 427 Location: Colombia
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Posted: Thu Mar 16, 2006 7:11 pm Post subject: |
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hehehe, then Nantes Is very beautiful and I'd love to walk its streets as well! |
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