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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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Lascar Member
Joined: 28 Feb 2010 Posts: 79 Location: Cornwall, England
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Posted: Sun Mar 28, 2010 6:59 pm Post subject: |
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chronozphere posted:
.... I used a 32bit TGA image. I wont explain here how to make this image transparent ....
I have had a go at this and it worked, so got the basics (useful feature).
I was wondering if/when you will be able to spare the time to explain how you made the image transparent?
I would like to do something similar but for wheel marks.
(I opened the image in paint-shop but can't see any transparency/layer, so a mystery to me).
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Sun Mar 28, 2010 8:23 pm Post subject: |
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Sorry, I only use photoshop. But here's a quick explanation:
> Start photoshop and make/open the texture you want
> Add a new channel to the image (Channels tab at the lower right). Do not confuse this with layers.
> Make sure the R, G and B channel are deselected, so you only see alpha.
> Now start painting. What you see will be greyscale where white means "opaque" and black means "transparent".
> Now just save the image as 32bit TGA and you're done.
I'm sure this is possible in paintshop pro. You have to google a tutorial for this.
Good luck! |
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Lascar Member
Joined: 28 Feb 2010 Posts: 79 Location: Cornwall, England
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Posted: Mon Mar 29, 2010 3:29 pm Post subject: |
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Oh dear, this has proved too much for my aged version of Paintshop Pro, unfortunatly it only does 24 bit.
The good news is I seem to have managed to do it with Gimp (open source programme).
File > New
Image size: 256 x 256 pixels
Advanced options
Fill with: Transparnecy
click OK
Then put your stuff on top.
Save as a TGA format image
http://www.gimp.org/
I have tried it and it textured ok, so it worked for me
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