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Timpuktu
Member


Joined: 09 Aug 2004
Posts: 86
Location: Finland, Helsinki

PostPosted: Fri Jul 15, 2011 11:46 pm    Post subject: Reply with quote

Thanks dave.

I have been doing some coding today and what i have working is,
Exclamation Crouching (need's little bit more work but almost fully working)
Exclamation Weapon animations (idle, move, aim in/out, shoot, aim shoot, reload)
Exclamation Fire, Aim and Reload weapon works

Next on my list is to setup A* pathfinding for AI (there is free plugin for that) and then start to work on simple AI.

Things are moving along it seems. Smile

Ill post new screenshot(s) tomorrow.
Now i need to sleep.

- Timpuktu
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Timpuktu
Member


Joined: 09 Aug 2004
Posts: 86
Location: Finland, Helsinki

PostPosted: Sat Jul 16, 2011 2:14 pm    Post subject: Reply with quote

Here is new screenshot for today. Cool


I have been working on code today. Right now i have improved weapon fire code and also added weapon change (two weapons pistol and rifle both made by Psionic3D. There is also 2 more of he's weapons that ill add later. Im also using three of he's animated character models (Agent, Robot and creepy scorpion monster).

Next i thought i could either make decal system for weapons or start playing with A* pathfinding and AI. That is either alot of fun or lot's of lost hair. Laughing

Anyway ill keep updating this post and when i get something to shoot at i will update the web player demo.

- Timpuktu
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Timpuktu
Member


Joined: 09 Aug 2004
Posts: 86
Location: Finland, Helsinki

PostPosted: Sun Jul 17, 2011 11:30 pm    Post subject: Reply with quote

Today i have got simple AI working. It's an robot that follow you where ever you go. Next would be to add some more function to AI like shoot player, run away from player.

I sould have soon a new demo working, some more stuff to do before it. Cool

- Timpuktu
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granada
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Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Mon Jul 18, 2011 2:10 pm    Post subject: Reply with quote

Quote:
I sould have soon a new demo working, some more stuff to do before it.

No rush its interesting following your progress Very Happy .

Dave
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Timpuktu
Member


Joined: 09 Aug 2004
Posts: 86
Location: Finland, Helsinki

PostPosted: Sun Dec 04, 2011 2:16 pm    Post subject: Reply with quote

Hi all.

It has been long time since i posted anything and it's because a new job that has taken most of my time. I also have had some problems with my project that has killed most of my inspiration to work on it. I've decided to put my project on hold until i get more free time to spare and i come up with better plan for it.

I still do build some maps for the fun of it and ill post some deled stuff here from time to time.

Here is a screenshot of top down shooter level made with submerged textures and some fancy lighting. Smile


- Timpuktu
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AWM Mars
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Joined: 06 Jan 2010
Posts: 1195
Location: Wilts England

PostPosted: Sun Dec 04, 2011 6:27 pm    Post subject: Reply with quote

Looks very atmospheric. Keep us posted.
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sun Dec 04, 2011 8:39 pm    Post subject: Reply with quote

I agree with AWM - looks great! Keep up the good work.
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