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Material properties editor?

 
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HardTop
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Joined: 10 Feb 2006
Posts: 15
Location: Belgium

PostPosted: Mon Feb 13, 2006 11:09 am    Post subject: Material properties editor? Reply with quote

Hi all, I don't know if this has already been discussed, but a material properties editor could come in handy - something like:

Material ambient: ... R, ...G, ...B
Material diffuse: ... R, ...G, ...B, ...A
Material specular: ... R, ...G, ...B
Material emissive: ... R, ...G, ...B

This way we could give different aspects to the same texture:
> metal texture + low ambient + low diffuse + high specular = shiny metal
> metal texture + medium ambient + medium/high diff + low spec = rough/coarse metal

For instance. This could really be useful... But I'm most probably not the first one to have tought of that Wink

HardTop
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