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The Flag Member
Joined: 08 Aug 2004 Posts: 20
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Posted: Sun Oct 10, 2004 7:20 pm Post subject: Double sided poly? |
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does deled have double sided poly's so that you can see both sides of a rectangle?
I'm asking because this would make kick ash glass for windows... and fow low poly statues....if it doesnt no prob....just wondering. _________________ *~Seasons Greetings~* All the best for the new year....
* * All MY bleesing to the Tsumai people...hope they get through their tragedy ** |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Sun Oct 10, 2004 7:27 pm Post subject: |
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Hmm you could copy the specific object and flip the polygons. Not the best way though. But it depends on waht you want it for - if you only need in in DeleD, you can disable Backface Culling (F4). Or in your engine or whatever it is, you just disable backface culling. _________________ Behold! The DeleD Wiki! Please help us expanding it
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The Flag Member
Joined: 08 Aug 2004 Posts: 20
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Posted: Sun Oct 17, 2004 2:38 pm Post subject: |
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great thanks! now i can finish my fountain. _________________ *~Seasons Greetings~* All the best for the new year....
* * All MY bleesing to the Tsumai people...hope they get through their tragedy ** |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Mon Oct 18, 2004 3:49 am Post subject: |
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Can't you just make tags for all the features you want? That's what the user data is for isn't it? Put something like ds in there, then when you read in the map, you know those surfaces are double sided. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Mon Oct 18, 2004 12:29 pm Post subject: |
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Yeah but with complex Data and very many different possible flags, it extremely complicated to manage all that with user data tags, that's why i'm writing a kind of editor myself for my projects, where I can set all those things up myself. _________________ Behold! The DeleD Wiki! Please help us expanding it
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