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Nocturn DeleD PRO user
Joined: 08 Aug 2004 Posts: 635
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Posted: Sat Sep 16, 2006 8:52 pm Post subject: Litghtmapping Feature... |
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I just working on my little Chapel and then i've got this little idea:
To turn Off or On the Option "Lightmap throug Transparent Textures". Eg: When you've got a Scene with many Trees or other Transparent Textures and you lightmap it, there's no visible shadow so it doesn't really matter but the Lightmapping Time is very long (for chapel scene about 20 mins). And that the Lightmapping Options (Size etc) Window displays if you click on "Generate Lightmap". It's (for me) important, and it would be faster to change the Lightmap options. (altrough to go in options and change blah blah...)
What do you think ? |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Sun Sep 17, 2006 7:22 pm Post subject: |
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With the upcoming file format change, there will be a generic 'don't cast shadows' options for individual materials. This would allow you to do just that by turning shadowcasting off for those transparent materials. Would that work for you, or do you feel strongly about having an explicit and separate option that does exactly this?
I like the idea of having the lightmapping options popup when rendering the lightmap (and having a separate 'quick lightmap' action that simply reuses the last settings without showing the options). Does anyone not agree this would be a good thing to have? |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Sep 17, 2006 7:30 pm Post subject: |
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Paul-Jan wrote: |
Does anyone not agree this would be a good thing to have? |
That would be me! (ack, just realized I went against it, instead of FOR it...) I am FOR it..
Also, a per object "don't cast shadows' is also a must. _________________
Last edited by Daaark on Sun Sep 17, 2006 9:55 pm; edited 1 time in total |
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Nocturn DeleD PRO user
Joined: 08 Aug 2004 Posts: 635
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Posted: Sun Sep 17, 2006 9:51 pm Post subject: |
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Paul-Jan wrote: |
Does anyone not agree this would be a good thing to have? |
Absoluteley. Good to hear, cant wait ^^ |
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