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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Tue Oct 24, 2006 5:11 pm Post subject: textures |
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is there a way to set your texture locked because when i make all my textures right and then substract an item with my object all the textures go back and i must do everything again
edit: and without using the uvmapper |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Tue Oct 24, 2006 7:54 pm Post subject: |
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You can set AutoUV to false for starters, but this won't help if you use CSG routines after you textured your stuff. CSG routines create a lot of new polygons (they subdivide the geometry) and need to calculate new UV coordinates in the process. A somewhat general order in which to do things is: create geometry, texture, lightmap. |
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