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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Sat Oct 21, 2006 8:22 pm Post subject: Torque Exporter 1.02 Released |
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Just a minor release.
Changes since last version:
- The conversion tool can now be canceled at any time, even when it 'freezes' on invalid geometry.
- The option to run the conversion tool stand-alone has been removed (it doesn't provide additional value anymore).
- Fixed texturing bug (texturing on primitives with colinear vertices would turn into horizontal or vertical stripes).
- Subtracted-primitive-in-primitive shapes (i.e. hollow shapes where inner and outer polygons never meet) now export properly.
- The exporter now displays a warning when open geometry is encountered. |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sat Oct 21, 2006 8:30 pm Post subject: |
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WooHoo. This is great news.
(hope your girlfriend had fun with that puzzle.)
Edit to add: WooHoo!!! My textures are all correct now. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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