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My Wish List 4 Christmas

 
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CrystalClear
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Joined: 26 Nov 2006
Posts: 9

PostPosted: Tue Dec 05, 2006 1:57 am    Post subject: My Wish List 4 Christmas Reply with quote

1. Have Delgine 3D Editor to keep up how much you scale the texture on the object. This will make it easier for you to make all of your same textures to look the same.

2. Be able to select compressed cubes that are a line. This may be added, but I guess I haven't figured it out.

3. When you select an object in the 3D World, it will also be selected in the scene inspector. This might also be added, but I might not know about this to.

4. Be able to change or edit the dept, width, and height properties in Scene inspector. This might also be added, I but I might not know about this either.

5. Be able to lighten or darken your textures in the Delgine Editor. Like have a texture editor. I know this hasn't been added. I would like to see this.

6. The last one has been a feature I have all ready added on here. If you can't find this feature, just ask somebody.

Now santa bring me my toys soon...
If you don't understand my list santa, you can comment on here...

See you soon,

Crystal Clear Wink
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Tue Dec 05, 2006 2:32 pm    Post subject: Re: My Wish List 4 Christmas Reply with quote

This would be very much for a christmas list, if you think about how long it took 1.53 to be released Laughing
Some things I'd like to comment on:
CrystalClear wrote:
1. Have Delgine 3D Editor to keep up how much you scale the texture on the object. This will make it easier for you to make all of your same textures to look the same.

If I understand you correctly, this is already implemented. Look in the options window for "Default UV Scale".
Quote:
4. Be able to change or edit the dept, width, and height properties in Scene inspector. This might also be added, I but I might not know about this either.

This can be done via Scale -> Absolute Values. You can enter the desired dimensions there.
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