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CSP level
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granada
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Joined: 07 Aug 2004
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PostPosted: Thu Jun 23, 2005 12:06 pm    Post subject: CSP level Reply with quote

HI guys still working on this level (just to let you no i'me not sitting in the sun)
2001 polys,not lightmapped yet so untriangulated















dave
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Jeroen
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PostPosted: Thu Jun 23, 2005 1:05 pm    Post subject: Reply with quote

Cool! Very Happy How about a little lighting?
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granada
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PostPosted: Thu Jun 23, 2005 1:42 pm    Post subject: Reply with quote

Hi there jeroen I want to more ore less finish it (i hope) before i lightmap it.I might make another copy & lightmap sections to experement.

(been readind pauls thread about lighting,Cool Very Happy )



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Paul-Jan
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PostPosted: Thu Jun 23, 2005 1:53 pm    Post subject: Reply with quote

Wicked screenshots!!!

What is that thing the suit-guy is floating in? Hybernation chamber or air-pressure-elevator?
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granada
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PostPosted: Thu Jun 23, 2005 5:53 pm    Post subject: Reply with quote

Quote:
What is that thing the suit-guy is floating in? Hybernation chamber or air-pressure-elevator?
Not sure yet,just experementing to see what i can do Very Happy .So hot here my comp Keeps overheating,got the cpu fan on max,opend the side of the comp.But if i put to much of a load on the cpu it overheats.(its 80f ,in my living room with all the windows open at the moment )

Got the lifts to work now(i'me so thick) But Hans huber the builder of CSP has been great Very Happy.
Waiting for alpha saport so i can put in windows Wink



dave
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granada
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PostPosted: Thu Jun 23, 2005 6:06 pm    Post subject: Reply with quote

Lift in action
Leaving

Ariving Smile


dave
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Jeroen
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PostPosted: Thu Jun 23, 2005 6:31 pm    Post subject: Reply with quote

granada wrote:
Quote:
What is that thing the suit-guy is floating in? Hybernation chamber or air-pressure-elevator?
Not sure yet,just experementing to see what i can do Very Happy .So hot here my comp Keeps overheating,got the cpu fan on max,opend the side of the comp.But if i put to much of a load on the cpu it overheats.(its 80f ,in my living room with all the windows open at the moment )


I've heard it's usually not a good idea to open de side of the comp. That's because the fan circulates the air inside the comp. Opening the comp would interfere this circulation. Anyway, just my 2 cents.

Hope your comp lasts long enough to lightmap that scene! Very Happy
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granada
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PostPosted: Thu Jun 23, 2005 6:36 pm    Post subject: Reply with quote

Quote:
I've heard it's usually not a good idea to open de side of the comp. That's because the fan circulates the air inside the comp. Opening the comp would interfere this circulation. Anyway, just my 2 cents.
Closing it now Wink .As soon as i can lightmap parts of the level i'le put up some pics.

dave
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Daaark
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PostPosted: Thu Jun 23, 2005 9:06 pm    Post subject: Reply with quote

DOOM

It's almost a pixel for pixel recreation of some Knee Deep In The Dead levels. Smile
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granada
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PostPosted: Thu Jun 23, 2005 11:02 pm    Post subject: Reply with quote

Quote:
DOOM
It's almost a pixel for pixel recreation of some Knee Deep In The Dead levels.

Never played it ,Everyone says its cool.I must buy it.I got halfe life 2 but only played it once(i'me more interested in how things are made than playing them)Thats how i first got interested in building,when i got Halfe Life one Very Happy .Then lost interest untill i found DeLeD.

Dave
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Brian
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PostPosted: Fri Jun 24, 2005 12:22 pm    Post subject: Reply with quote

Dave, this is great modeling. Deled certainly offers great opportunities for model building. Kind regards Brain. Smile
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granada
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PostPosted: Fri Jun 24, 2005 6:39 pm    Post subject: Reply with quote

First try at lightmapping (just one room)







dave
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granada
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PostPosted: Fri Jun 24, 2005 6:51 pm    Post subject: Reply with quote

In game shots





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Jeroen
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PostPosted: Fri Jun 24, 2005 7:11 pm    Post subject: Reply with quote

Very nice! Very nice indeed! Very Happy
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trucker2000
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PostPosted: Fri Jun 24, 2005 9:09 pm    Post subject: Reply with quote

That's looking great.
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