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sonic91 Member
Joined: 19 Jan 2007 Posts: 15
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Posted: Sat Jan 27, 2007 11:46 am Post subject: Texture tiling |
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In deled lite, how can I alter the number of times a texture is tiled on an object? for instance, I textureed a rectangle, and the texture appears tiled 4 times, one in each corner, and i only need it once over the whole object. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Jan 27, 2007 11:48 am Post subject: |
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Hi there Sonic91, and welcome!
You should select your polygon in Face mode and use the Gen. UV command with the "Fit texturesize to face" option checked. |
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sonic91 Member
Joined: 19 Jan 2007 Posts: 15
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Posted: Sat Jan 27, 2007 11:57 am Post subject: |
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thanks for that. this may be obvious, but I can't see it yet, but is there a way of setting the number of times a texture is repeated, e.g. repeated 10 times across and 15 times up? |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Sat Jan 27, 2007 12:28 pm Post subject: |
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Then you would probably select the polygon(s), go to face mode, click on "Scale" and enter 1000 and 1500 (percent). Also check out the UV editor (view -> add view ->uv editor), which might be helpful to you. _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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sonic91 Member
Joined: 19 Jan 2007 Posts: 15
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Posted: Sat Jan 27, 2007 1:08 pm Post subject: |
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excellent! just what I was looking for! _________________ "Fight the good fight of faith,
Lay hold on Eternal Life."
-1 Timothy 6:12-
God Bless. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Jan 27, 2007 1:33 pm Post subject: |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Sat Jan 27, 2007 7:20 pm Post subject: |
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Also, to change the default tiling scale, see
tools -> options -> Defaults tab -> Default UV Scale (in the subgroup Editing Settings). |
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