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Question about the NEW MAP PLUGIN

 
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CrystalClear
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Joined: 26 Nov 2006
Posts: 9

PostPosted: Tue May 01, 2007 4:39 pm    Post subject: Question about the NEW MAP PLUGIN Reply with quote

So can I create a level in the Quark Editor and then import the level into the DeleD 3D editor, then export the level into an X. File format, which I can use to for making my world for "DARKBASIC ENGINE".

Could I have any bugs or errors if I do this.

I'm really worried about if collision detection is going to work well with the 3D objects, like the building and stuff like that.
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