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deled with gamestudio question

 
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jikito
Member


Joined: 15 Nov 2006
Posts: 4

PostPosted: Sat Mar 10, 2007 6:44 pm    Post subject: deled with gamestudio question Reply with quote

has anyone used deled with 3d gamestudio successfully, and if so could they explain a bit about the work flow?
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Sun Mar 11, 2007 8:28 pm    Post subject: Reply with quote

We are very curious to hear about that, too! From their website:
Quote:
Usual 3D file formats (X, 3DS, OBJ, ASE, MDL, MD2, MAP, WAD) are supported


This sounds promising, as DeleD exports both to .X and .OBJ (.OBJ exporter is temporarily offline due to change of plugin API with DeleD 1.6 release). However, they don't specify whether we are talking MED, WED or both for all these file formats.

So if anyone has some more information on this, please share it! Very Happy
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mbt
Member


Joined: 17 May 2007
Posts: 7

PostPosted: Thu May 17, 2007 6:29 pm    Post subject: Reply with quote

hi,
in A6 only med can handle this formats and save it out as mdl for entities.

a working wmp export-plugin would be fantastic and will bring verry much gamestudio users for deled 3D!!!!!!!!!!!

maybe that will change in A7 that will be released in summer.

cu
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jwatte
DeleD PRO user


Joined: 26 Apr 2006
Posts: 513

PostPosted: Fri May 18, 2007 12:05 am    Post subject: Reply with quote

I believe that the Torque exporter can export to .MAP format.
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