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directx importer

 
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tatts
DeleD PRO user


Joined: 21 Dec 2006
Posts: 94

PostPosted: Tue Jun 19, 2007 1:04 am    Post subject: directx importer Reply with quote

i've d/l the new update 1.7 and tried the dbo exporter that works ..thank you'se.
i've also tried to import a model that i've created in gamespace. the model loads fine using the directx import but for some reason it will not show the model textured.
I have the texture in both the texture folder and also one with the model but still will not show up with a texture. I think the texture is jpg thats supported is'nt it? and yes it's in the power of 2's 512 * 512 actually
if not what format should I be using with deled......bmp, tga, png ?
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Tue Jun 19, 2007 7:10 pm    Post subject: Reply with quote

JPG should be fine (as are the the other formats, although TGA and PNG require DeleD PRO), so probably you've stumbled upon a little bug in the importer. Any chance of sending us (paul [at] delgine [dot] com) that .x file and texture(s) so we can try and fix it?
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tatts
DeleD PRO user


Joined: 21 Dec 2006
Posts: 94

PostPosted: Fri Jun 29, 2007 9:07 pm    Post subject: Reply with quote

I have been busy making models in gamespace and almost forgot I had posted this thread. but yes sure check your your e-mail by the time you read this It should have already be there.
.....................tatts
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Tue Jul 03, 2007 5:45 pm    Post subject: Reply with quote

I received your file just fine and will be taking a good look at it a.s.a.p... thanks a lot!
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