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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Sat Sep 01, 2007 7:59 pm Post subject: Grenade |
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I made a grenade with deled.
unsmoothed withe real-time lightling:
unsmoothed with lightmapping:
smoothed with real-time lightling:
smoothed with lightmapping:
unsmoothed: 889 poly's
smoothed: 2161 poly's _________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠ |
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Maverick77 DeleD PRO user
Joined: 14 Jul 2007 Posts: 26 Location: Vancouver BC, Canada
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Posted: Sat Sep 01, 2007 9:03 pm Post subject: |
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looks pretty good, i like the one with unsmoothed with real-time lightling best |
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Nocturn DeleD PRO user
Joined: 08 Aug 2004 Posts: 635
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Posted: Sun Sep 02, 2007 10:35 am Post subject: |
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Nice, has a bit celshading style. The pull-texture could be better though (some noisy-dark/grey texture). |
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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Sun Sep 02, 2007 10:53 am Post subject: |
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ok, I changed the pull-texture, but I overwrote the unsmoothed grenade
_________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠ |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Sep 02, 2007 12:03 pm Post subject: |
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Looks cool.
Do you have backup enabled? If so, look for .~dxs files in your mp directory. |
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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Sun Sep 02, 2007 12:17 pm Post subject: |
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yes, I have backup enabled, but because I changed the textures and saved it, the backup is now smoothed,too. _________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠ |
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