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Unfold textures to one texture

 
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mrniceguy
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Joined: 26 May 2006
Posts: 92
Location: The Netherlands

PostPosted: Wed Aug 22, 2007 6:42 pm    Post subject: Unfold textures to one texture Reply with quote

Does anyone have suggestions for a easy way to unfold multiple textures of a model into one texture?
I want to use this for creating multi-textured segments in FPSCreator.
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Wed Aug 22, 2007 7:00 pm    Post subject: Reply with quote

New plugin idea.
I wouldn't know a way for this to be done quickly.
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Daaark
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Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Wed Aug 22, 2007 7:20 pm    Post subject: Reply with quote

You mean a texture atlas?
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jwatte
DeleD PRO user


Joined: 26 Apr 2006
Posts: 513

PostPosted: Wed Aug 22, 2007 8:15 pm    Post subject: Reply with quote

Google for "texture atlas tool."

An alternative is to map each texture into quadrants, and scale/offset the UV map for each mesh by 1/2. It's manual, but pretty quick -- as long as you don't use tiling.
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mrniceguy
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Joined: 26 May 2006
Posts: 92
Location: The Netherlands

PostPosted: Wed Aug 22, 2007 8:34 pm    Post subject: Reply with quote

I don't know what a texture atlas is but I will check it out.
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