View previous topic :: View next topic |
Author |
Message |
Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
|
Posted: Fri Sep 28, 2007 11:07 am Post subject: (alpha) Object to texture |
|
|
This is basically not meant for public because it's still buggy and It doesn't work like I expected it to do. But since I don't know when I will work on it again (I'll probably rewrite it completely then) and because I wanted Adar to see this, I'll upload it for everybody, maybe someone can use it already.
The idea is that some people, incidently I belong to those people, are good at modeling but bad at making textures. With this plugin, you can "model your texture". You create and object, optionally lightmap it and the plugin will take a picture of the object(s) and create a new material with that texture, so you can easily create textures out of some arbitrary objects.
Try it out.
(nov 5 2008: updated the link, again, without a readme.txt, sorry) _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC
Last edited by Mr.Fletcher on Thu Nov 06, 2008 10:57 am; edited 1 time in total |
|
Back to top |
|
|
trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
|
Posted: Fri Sep 28, 2007 9:09 pm Post subject: |
|
|
That's a great idea. I like making objects and using the lighting as the only texture. That usually works out great.
Thankyou. I'll definately give it a whirl. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
|
Back to top |
|
|
Adar DeleD PRO user
Joined: 29 Aug 2007 Posts: 233
|
Posted: Fri Sep 28, 2007 10:31 pm Post subject: Re: (alpha) Object to texture |
|
|
Mr.Fletcher wrote: |
This is basically not meant for public because it's still buggy and It doesn't work like I expected it to do. But since I don't know when I will work on it again (I'll probably rewrite it completely then) and because I wanted Adar to see this, I'll upload it for everybody, maybe someone can use it already.
The idea is that some people, incidently I belong to those people, are good at modeling but bad at making textures. With this plugin, you can "model your texture". You create and object, optionally lightmap it and the plugin will take a picture of the object(s) and create a new material with that texture, so you can easily create textures out of some arbitrary objects.
Try it out. |
It's an interesting idea though not really what I meant..
What I meant was having a brush to color a mesh but instead of using a color use a texture.. you can use as many textures as you want on that mesh and paint over the mesh with them however you want.. then you can produce a texture combining all the paintings you did with those other textures..
I don't think you can do that in Deled but your object placer plugin, with some tweaking can make it really close. |
|
Back to top |
|
|
Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
|
Posted: Sat Sep 29, 2007 8:04 am Post subject: |
|
|
Nice idea! Keep us posted and if you want us to host this gem when it's done, let me know! |
|
Back to top |
|
|
Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
|
Posted: Sat Sep 29, 2007 9:33 am Post subject: Re: (alpha) Object to texture |
|
|
Adar wrote: |
What I meant was having a brush to color a mesh but instead of using a color use a texture.. you can use as many textures as you want on that mesh and paint over the mesh with them however you want.. then you can produce a texture combining all the paintings you did with those other textures.. |
Perhaps you mean something like Tattoo? _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
|
Back to top |
|
|
Adar DeleD PRO user
Joined: 29 Aug 2007 Posts: 233
|
Posted: Sat Sep 29, 2007 9:41 am Post subject: Re: (alpha) Object to texture |
|
|
Mr.Fletcher wrote: |
Adar wrote: |
What I meant was having a brush to color a mesh but instead of using a color use a texture.. you can use as many textures as you want on that mesh and paint over the mesh with them however you want.. then you can produce a texture combining all the paintings you did with those other textures.. |
Perhaps you mean something like Tattoo? |
Well actually I'm very satisfied with your object placer plugin.. it doesn't mess up other textures and like I wrote, it's very useful the way it is, just needs a bit tweaking in placement utilities. |
|
Back to top |
|
|
AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
|
Posted: Sun Feb 28, 2010 5:35 pm Post subject: |
|
|
This why I like reading most of the content in Forums, you come across some very useful information, saves you asking stupid questions most of the time lol.
The idea of using say a Terrain Brush, where you can choose say a Grass texture, paint a large expanse, then select a Path brush texture then paint your path onto the mesh. I remember a MS game (Age Of Empires) that came with a Level editor, and it had a series of T and staggered junctions etc (albeit we would need to create those) the Path texture would need to support alphas so they can be used with any background terrain texture.
I imagine using such things as seashore 'brushes', Mountain, Lowland, Highland etc terrain textures.
If you create a mesh terrain, that has been smoothed and UV mapped, then 'painting' a strip of Alpha based transition texture between grass to seashore edge, then painting a sand texture down to the water edge.
The transition textures can be a 4 layered texture. 1st layer say the transition strip with alpha on one side, blocking the layer below, 2nd layer the sand, 3rd layer transition strip with alpha on one side, blocking the layer below, 4th the grass. I believe this would have to be done in say Gimp or Photoshop using layered masks. Texture alignment would have to be precise. _________________ Politeness is priceless when received, cost nothing to own or give, yet some cannot afford.
Checkout:
http://www.awm.mars.yourinside.com/
http://www.bccservices.co.uk
http://www.localtradecheck.co.uk |
|
Back to top |
|
|
|