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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Mon Dec 03, 2007 1:03 pm Post subject: F1 car (not finished...yet) |
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well...i was bored and tincho sent me some screenshots of an old f1 car he had made...so i decided to model this... ....as you can see it's not finished yet...i already had the rear wheels, 2 more spoilrers....but because of beveling all vertex i lost all that
so...here are the pics
OF COURSE YOU CAN MAKE YOUR OWN MODELS AND POST THEM HERE
i'm waiting to your model Dave... _________________
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Mon Dec 03, 2007 1:45 pm Post subject: |
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here is my F1, these are screenshots from an half year ago but i never finished him because cars aren't really my thing: (also began on texturing, but this is really a big WIP) (and ussually i don't like to post big wips ) the measurment are exactly the same as the ferrari F1 car because i used very detailed reference's.
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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Mon Dec 03, 2007 2:26 pm Post subject: |
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Santutatu, you're going to become a great modeller.
@elementrix: some weels and it will look good _________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠
Last edited by Andreas233223 on Mon Dec 03, 2007 4:18 pm; edited 1 time in total |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Dec 03, 2007 3:17 pm Post subject: |
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This work is realy cool ,you should finish them .Both of you .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Tincho Member
Joined: 24 Aug 2007 Posts: 357 Location: ARGENTINA
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Posted: Mon Dec 03, 2007 6:43 pm Post subject: |
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Here's mine, BUT it's the eldest style of F-1 cars... (too cylindric, maybe) but an effort is an effort.. So there you have:
OLD... OLD... OLD... |
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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Mon Dec 03, 2007 7:34 pm Post subject: |
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Tincho07 wrote: |
(too cylindric, maybe) |
yeah, thats right, but except of this, its good. _________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠ |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Mon Dec 03, 2007 10:50 pm Post subject: |
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All 3 look good. I'm with Granada. I'd like to see them all finished. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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Tincho Member
Joined: 24 Aug 2007 Posts: 357 Location: ARGENTINA
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Posted: Mon Dec 03, 2007 11:38 pm Post subject: |
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Updated images... now it isn't so cylindric ... :
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Tue Dec 04, 2007 11:57 am Post subject: |
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ok now that look great!....sorry i could improve anything yet and i'm dying to put my fingers in the mouse and start moving vertex...my dad got mad with me (because of anything )...and he doesn't let me use the pc...so...he goes to work and i have to get up early...(as when i had to go to school)...to use it a little bit...so now i'm going to open Deled and model for 2 HS
maybe i will finish the 2 spoilers that were removed and the wheels...
oh and BTW....elementrix....how did you get such a smoothed piece without loosing any face going around (such thing has happened to me ) _________________
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Tue Dec 04, 2007 1:02 pm Post subject: |
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after one hour of modelling (since my last post)
i've only made this improvements
EDIT:...i'm going to have breakfast _________________
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Tue Dec 04, 2007 1:05 pm Post subject: |
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Quote: |
oh and BTW....elementrix....how did you get such a smoothed piece without loosing any face going around Rolling Eyes (such thing has happened to me Embarassed ) |
what do you exactly mean? texture's, or something else? and why would i lose face's ? |
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Tue Dec 04, 2007 1:21 pm Post subject: |
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no...your model looks amazingly (dunno how it is spelled:S)...smoothed...i mean ...you hace a wonderful piece....wanna see what happens with mine if i smooth it??
there you are... see? _________________
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Tue Dec 04, 2007 1:24 pm Post subject: |
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if you select your model(s), go to vertex mode - select all - weld with distance "2" and then smooth it should work, that's how my friend got rid of that and some other people here. |
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Tue Dec 04, 2007 1:28 pm Post subject: |
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i still have missed some polys...here's an example of them
_________________
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Tue Dec 04, 2007 1:35 pm Post subject: |
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That may happen when you extrude faces in a wrong way (i.e. leave "keep original polygon" enabled). Make sure there are no faces "inside" of the object that are connected with the surface. _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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