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How to create plugin's using the new plugin architecture?

 
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chronozphere
DeleD PRO user


Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Sun Jan 27, 2008 1:25 pm    Post subject: How to create plugin's using the new plugin architecture? Reply with quote

Hi Deled ppl Smile

I would like to take a look at the new plugin API.

The old architecture only allowed writing importers and exporters. There are some delphi files included in Deled LITE 1.71, but those use the old system and are outdated.

I see lots of people talking about cool plugins. I would like to know what headers to use to create such plugins.

I want to use the new version of the Deled plugin API? Where can i find the delphi files? Razz

Thanx a lot.
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chronozphere
DeleD PRO user


Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Sun Jan 27, 2008 4:23 pm    Post subject: Reply with quote

Hmm.. i thought that there was some kind of header which defined all consts, types etc...

Now i found out that it's all in the help file, in the SDK dir Smile

I assume that it's the latest version of the SDK Confused ?
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sun Jan 27, 2008 4:28 pm    Post subject: Reply with quote

chronozphere wrote:
Hmm.. i thought that there was some kind of header which defined all consts, types etc...

Now i found out that it's all in the help file, in the SDK dir Smile

I assume that it's the latest version of the SDK Confused ?


Yes, that's the latest version. Smile
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jwatte
DeleD PRO user


Joined: 26 Apr 2006
Posts: 513

PostPosted: Sun Jan 27, 2008 9:51 pm    Post subject: Reply with quote

Quote:
The old architecture only allowed writing importers and exporters.


Actually, you could change geometry, too, but it was hard to create a good GUI because you couldn't get at the sub-object selection level.
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