View previous topic :: View next topic |
Author |
Message |
Prime_8 DeleD PRO user
Joined: 11 Sep 2006 Posts: 34
|
Posted: Sat Dec 01, 2007 7:57 pm Post subject: D3D exporter changed how colors are exported :( |
|
|
D3D exporter changed how colors are exported
it used to make tga's with teh color numbers/rgb values as teh name and .tga on the end now is does this
1 color.tga
2 color.color.tga.tga
3 color.color.color.tga.tga.tga
so let say my mesh has 12 colors well you can see how the file name sould look , and this is causing the colors / exported textures of the to become un-loadable by other apps .
why did it change for rgbv vlaues and .tga on end ?
in that way duplicate colors are even provided for. _________________ old fart coder |
|
Back to top |
|
|
Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
|
Posted: Sun Dec 02, 2007 4:08 pm Post subject: |
|
|
Sounds like a bug, we'll investigate! Any idea when this problem got first introduced? (what version of the exporter and/or DeleD) |
|
Back to top |
|
|
Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
|
Posted: Wed Feb 13, 2008 12:46 pm Post subject: |
|
|
I am pretty sure the latest version of the DirectX exporter doesn't suffer from this issue any longer. Could you please confirm? Thanks! |
|
Back to top |
|
|
|