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DeleD 1.8 released!
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Jeroen
Site Admin


Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sat Feb 02, 2008 10:28 am    Post subject: DeleD 1.8 released! Reply with quote

DeleD 1.80 Released!

New functionality
- A Gizmo has been implemented which allows you to move items in 3D views.
- A Vertex Inserter tool has been made available. You can now click on an edge in a 3D view to insert a new vertex at that location.
- A Slice tool has been implemented. This tool allows you to cut an object into two parts using a single-polygon object (like a rectangle or a polyline). PRO only.
- The UV Editor now supports the average, scale and rotate command for individually selected UV coordinates.

Changed functionality
- Spotlights and directional lights now face down by default, in stead of up.
- Move (translation tool) allows for direct input of float values.

Fixed Issues
- Merging scenes no longer results in duplicated materials.
- Copied/cloned lights now have the same tag (custom properties) and Cast Shadows setting as the original.
- Copied/cloned primitives now have the same Override Material, Cast Shadows and Receive Shadows settings as the original.
- Lights that are set to snap, or have been aligned, no longer change position upon saving/loading the scene.
- No more confusing Material Editor popup menu in the Material Picker and/or Replace Materials dialog.
- Fixed a small but annoying bug in the Optimize tool which produced bad geometry in some rare situations.
- The light direction of spotlights and directional lights can be properly input again using the keyboard (minus sign and period were disabled).
- Closing DeleD LITE while a UV view was open won´t cause you to loose that view when restarting DeleD again.
- A bug in Edge Connect has been solved.
- A bug in Vertex Weld has been solved.
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elementrix
DeleD PRO user


Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Sat Feb 02, 2008 1:57 pm    Post subject: Reply with quote

Thanks so much for the new UV abilities, will make the time to make a UV-map alot shorter!
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moraldi
DeleD PRO user


Joined: 08 Sep 2005
Posts: 112
Location: Hellas

PostPosted: Sat Feb 02, 2008 2:16 pm    Post subject: Reply with quote

Thanks for this update. Downloading to check gizmo functionality
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Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Sat Feb 02, 2008 4:25 pm    Post subject: Reply with quote

Another fine release Very Happy Great!
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Starnick
DeleD PRO user


Joined: 28 Jul 2007
Posts: 611

PostPosted: Sat Feb 02, 2008 4:41 pm    Post subject: Reply with quote

Yep, the UV vertex average is going to be helpful - the last two days I realized I sorely needed it Smile

Also, don't forget the DDS texture fix! It's nice seeing everything all pristine when using my dds maps Smile
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fangelico
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Joined: 21 Jul 2007
Posts: 86
Location: ARGENTINA

PostPosted: Sat Feb 02, 2008 8:08 pm    Post subject: Reply with quote

yeah , a new toy to play this weekend!
Downloading !! (Love the gizmo)
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sat Feb 02, 2008 9:13 pm    Post subject: Reply with quote

oooooo gotta go download.
Thanks guys. I know you put a lot of work into this. Smile
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granada
Team member


Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Sat Feb 02, 2008 10:10 pm    Post subject: Reply with quote

Thanks to the main team members Very Happy .

Dave
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jwatte
DeleD PRO user


Joined: 26 Apr 2006
Posts: 513

PostPosted: Sun Feb 03, 2008 7:26 am    Post subject: Reply with quote

Quote:
A Slice tool has been implemented.


And he looked upon it, and he saw it, and he saw that it was good!
:-)

Still waiting for the line:
- All built-in commands are re-factored to be plug-ins, so plug-ins can do what built-in commands can do.
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moraldi
DeleD PRO user


Joined: 08 Sep 2005
Posts: 112
Location: Hellas

PostPosted: Sun Feb 03, 2008 9:40 am    Post subject: Reply with quote

When you give to the public then public wants more Smile
It will be very handy (at least for me) if:
1. Gizmo can be visible on all views
2. Gizmo can snap (only for object center)

Thanks
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Andreas233223
Member


Joined: 29 Jul 2007
Posts: 359
Location: Germany

PostPosted: Mon Feb 04, 2008 8:21 am    Post subject: Reply with quote

I'm also happy about the solved bugs.
No Acces Violation annymore. Very Happy
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jos-v
Member


Joined: 02 Dec 2007
Posts: 40
Location: The Netherlands

PostPosted: Thu Feb 07, 2008 9:41 am    Post subject: Reply with quote

I can't unzip/ download the file Sad

How can this happen? when I click to download the update file everything seems ok, but when it's done downloading it's only around 200 kb's Confused

And when I try to unzip it using Winrar it says the file is damaged.

Please help me, I really need the update so i won't get accesviolation anymore and I can finally model again
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Thu Feb 07, 2008 11:40 am    Post subject: Reply with quote

Do you mean LITE? Maybe try the update EXE download only instead (or the setup file, if you tried to download the exe file).
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Thu Feb 07, 2008 1:05 pm    Post subject: Reply with quote

Make sure to delete the file on disk before trying again. If you have any download managers etc. running, make sure to turn them off. Also, try turning off any agressive firewalls / virusscanner you might be running.

If none of these work, could you please post the link you are trying to download from? I've doublechecked the download links on the site, and they seem to be working properly.
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jos-v
Member


Joined: 02 Dec 2007
Posts: 40
Location: The Netherlands

PostPosted: Thu Feb 07, 2008 2:58 pm    Post subject: Reply with quote

Thx, the problem indeed appeared to be that stupid virus-detector
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