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Undo history too short?
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Adar
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Joined: 29 Aug 2007
Posts: 233

PostPosted: Tue Feb 12, 2008 10:25 pm    Post subject: Undo history too short? Reply with quote

With the new version I find the Undo utility to have a very short history at times.. I have to save too often cause many times the Undo button only saves like 2 or 3 steps...
Movement it saves fine, but the rest..
Is it just me?
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santutatu
DeleD PRO user


Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Tue Feb 12, 2008 10:34 pm    Post subject: Reply with quote

Nope Smile it's not just you, this has been disccused a time ago (can't find the topic xD) but what was disccused was to (in a future version) having more undo steps, because, if you try, merging polys only saves 1 step (this means that if you merged some polys and you didn't see the flaw and then you went and merged other ones....and the you saw the flaw you can only go back to the second merge...happened to me....does it explain?) or with the hollow tool Wink ...what I think could be useful, is letting the user decide the number of undo points he/she wants to have, this could be "fixed" in the option panel Smile
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Adar
DeleD PRO user


Joined: 29 Aug 2007
Posts: 233

PostPosted: Tue Feb 12, 2008 11:03 pm    Post subject: Reply with quote

santutatu wrote:
Nope Smile it's not just you, this has been disccused a time ago (can't find the topic xD) but what was disccused was to (in a future version) having more undo steps, because, if you try, merging polys only saves 1 step (this means that if you merged some polys and you didn't see the flaw and then you went and merged other ones....and the you saw the flaw you can only go back to the second merge...happened to me....does it explain?) or with the hollow tool Wink ...what I think could be useful, is letting the user decide the number of undo points he/she wants to have, this could be "fixed" in the option panel Smile

Exactly, I was actually searching in the options panel Smile
I have 110 saves of the map I'm making cause I'm afaid to lose anything due to the lack of undoes..
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santutatu
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Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Tue Feb 12, 2008 11:17 pm    Post subject: Reply with quote

Adar wrote:
I have 110 saves of the map I'm making cause I'm afaid to lose anything due to the lack of undoes..


Laughing ...You have to really need that scene...Is it the entry for the Elementrix's compo? Cool Razz

EDIT: sorry for going offtopic Embarassed

EDIT2: I overpassed the 500 posts and I didn't even noticed Shocked
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Adar
DeleD PRO user


Joined: 29 Aug 2007
Posts: 233

PostPosted: Tue Feb 12, 2008 11:28 pm    Post subject: Reply with quote

santutatu wrote:
Adar wrote:
I have 110 saves of the map I'm making cause I'm afaid to lose anything due to the lack of undoes..


Laughing ...You have to really need that scene...Is it the entry for the Elementrix's compo? Cool Razz

EDIT: sorry for going offtopic Embarassed

EDIT2: I overpassed the 500 posts and I didn't even noticed Shocked

First of all yes it is..
Second, congratz on your 500th post? Smile
Edit: btw, there letter 'C' is missing in your domain.


Last edited by Adar on Tue Feb 12, 2008 11:31 pm; edited 1 time in total
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santutatu
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Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Tue Feb 12, 2008 11:31 pm    Post subject: Reply with quote

Adar wrote:
santutatu wrote:
Adar wrote:
I have 110 saves of the map I'm making cause I'm afaid to lose anything due to the lack of undoes..


Laughing ...You have to really need that scene...Is it the entry for the Elementrix's compo? Cool Razz

EDIT: sorry for going offtopic Embarassed

EDIT2: I overpassed the 500 posts and I didn't even noticed Shocked

First of all yes it is..
Second, congratz on your 500th post? Smile



Mhmhmhmh....can't wait to see it Smile ...and thanks! Very Happy
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Adar
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Joined: 29 Aug 2007
Posts: 233

PostPosted: Tue Feb 12, 2008 11:32 pm    Post subject: Reply with quote

Err.. you replied too fast Mad
Check the edit.
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santutatu
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Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Tue Feb 12, 2008 11:35 pm    Post subject: Reply with quote

A "C" letter?...where? =S (we really need an emoticon with this face : =S) Laughing
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Adar
DeleD PRO user


Joined: 29 Aug 2007
Posts: 233

PostPosted: Tue Feb 12, 2008 11:41 pm    Post subject: Reply with quote

santutatu wrote:
A "C" letter?...where? =S (we really need an emoticon with this face : =S) Laughing


I think you missed it ! -> Confused Confused
Check in your profile, this is your domain:
http://projetsdevteam.blogspot.com/
~~~~~~~^~~~~~~~
I believe C should be there.
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santutatu
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Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Wed Feb 13, 2008 12:13 am    Post subject: Reply with quote

Laughing I hate that emoticon....because it looks like it were mad because of something Laughing

OH!....fixing it right now Wink and updating the signature Razz
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Adar
DeleD PRO user


Joined: 29 Aug 2007
Posts: 233

PostPosted: Wed Feb 13, 2008 12:15 am    Post subject: Reply with quote

santutatu wrote:
Laughing I hate that emoticon....because it looks like it were mad because of something Laughing

OH!....fixing it right now Wink and updating the signature Razz

*thumb up*

now that's a missing icon..
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Starnick
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Joined: 28 Jul 2007
Posts: 611

PostPosted: Wed Feb 13, 2008 1:31 am    Post subject: Reply with quote

One heck of degeneration of off-topic-ness right there lol Laughing

I brought this up in a feature request thread a bit ago too...its really annoying if you didn't check something, or simply clicked too fast on stuff like merge and hollow...then have to go in and dig your way out.
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Wed Feb 13, 2008 7:05 am    Post subject: Re: Undo history too short? Reply with quote

Adar wrote:
With the new version I find the Undo utility to have a very short history at times.. I have to save too often cause many times the Undo button only saves like 2 or 3 steps...
Movement it saves fine, but the rest..
Is it just me?


The Undo functionality hasn't been changed lately. It works with a buffer in which original geometry is saved so it can be used for restoration purposes later. If you are working with really large objects, this buffer fills up pretty quickly.

If the Undo functionality can't place a new piece of geometry in the buffer, it starts removing geometry from that buffer (first in, first out) until things fit. This means you actually have a variable number of Undo's to your exposal. If you work with small objects, you got a lot of Undo's. If you work with large objects, you got only a few.

Of course, I'll check to see if the buffer can be easily enlarged. Smile
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Adar
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Joined: 29 Aug 2007
Posts: 233

PostPosted: Wed Feb 13, 2008 12:12 pm    Post subject: Re: Undo history too short? Reply with quote

Jeroen wrote:
Adar wrote:
With the new version I find the Undo utility to have a very short history at times.. I have to save too often cause many times the Undo button only saves like 2 or 3 steps...
Movement it saves fine, but the rest..
Is it just me?


The Undo functionality hasn't been changed lately. It works with a buffer in which original geometry is saved so it can be used for restoration purposes later. If you are working with really large objects, this buffer fills up pretty quickly.

If the Undo functionality can't place a new piece of geometry in the buffer, it starts removing geometry from that buffer (first in, first out) until things fit. This means you actually have a variable number of Undo's to your exposal. If you work with small objects, you got a lot of Undo's. If you work with large objects, you got only a few.

Of course, I'll check to see if the buffer can be easily enlarged. Smile

Yep.. I have a whole level.. with almost no undo functionality Confused
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Wed Feb 13, 2008 12:13 pm    Post subject: Re: Undo history too short? Reply with quote

Adar wrote:

Yep.. I have a whole level.. with almost no undo functionality Confused


How big are your objects (# of polygons etc)?
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