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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Jan 09, 2005 11:19 pm Post subject: 0.91 -- the buggy release :) |
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Everytime I select an object, I immediately get an error about texture layers.
Seems I get errors everytime I touch an object that started off as a cylinder. Usually memory leaks. Trying to copy and paste objects that were cylnders often leads to error messages from the TScene class?
Every place where I can type something, I get buggy save icons in the status bar. This happens anywhere I can use keyboard input. Even in the options panel. Sometimes it even pulls my keyboard focus out of the text boxes. Was hard to adjust shadows because of this.
Last edited by Daaark on Sun Jan 09, 2005 11:46 pm; edited 1 time in total |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sun Jan 09, 2005 11:32 pm Post subject: |
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Did you install over your last version,i've downloaded the latest version and i'me using with no probs yet.
i noticed your map is one you were working on with the old version ,do you get the same problems with a map created with the new version!
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Jan 09, 2005 11:35 pm Post subject: |
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Yes, I got rid of the old Deled.
I ran it again and got no problems. I'm trying to locate what it is that I did that set off the chain reaction.
edit 1
- The option to bake ambient color into the lightmaps doesn't stay unchecked.
edit 2
Yep, once again after I use a cylinder, everything goes to hell. Either that or lightmapping / triangulating. Then the program goes to hell. The grid colors got reversed, memory leak errors, etc. |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sun Jan 09, 2005 11:55 pm Post subject: |
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Wierd i've tried the same things and everything seems ok.
Quote: |
Yep, once again after I use a cylinder, everything goes to hell. Either that or lightmapping / triangulating. Then the program goes to hell. The grid colors got reversed, memory leak errors, etc. |
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Mon Jan 10, 2005 12:03 am Post subject: |
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granada wrote: |
Wierd i've tried the same things and everything seems ok. |
Try copying and pasting a bunch of those cylinders, and moving their verts/extruding etc? |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Jan 10, 2005 12:08 am Post subject: |
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Still ok
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Jan 10, 2005 12:21 am Post subject: |
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Still at it no probs yet,I'me begining to like the look of this
(Perhaps it comes down to textures !!)
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Mon Jan 10, 2005 12:31 am Post subject: |
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granada wrote: |
Still at it no probs yet,I'me begining to like the look of this |
Heh, I could picture hobbits running through that. |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Jan 10, 2005 1:16 am Post subject: |
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Tried everything now,i think it could be textures
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Mon Jan 10, 2005 1:46 am Post subject: |
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granada wrote: |
Tried everything now,i think it could be textures
dave |
One my second and third runs through the program, I didn' tuse any textures. Just a new scene with some cylinders and a grid. Everything kep tthe system texture. I toggled some options, and I lit my scene. |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Jan 10, 2005 2:25 am Post subject: |
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Wierd what are your system specs!!, i'me still playing with this with no probs
http://www.delgine.com/forum/viewtopic.php?t=306
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Mon Jan 10, 2005 2:35 am Post subject: |
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Ok, it's the options menu for sure. After messing around with the grid sizes, and toggling some check boxes, things start to go downhill from there. Pressing any key from then on will corrupt my statusbar stuff(see above), and then it's downhill from there.
That's all I did after opening the program. |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Jan 10, 2005 2:49 am Post subject: |
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Quote: |
Ok, it's the options menu for sure. After messing around with the grid sizes, and toggling some check boxes, things start to go downhill from there. Pressing any key from then on will corrupt my statusbar stuff(see above), and then it's downhill from there |
This is wierd i've tried everything you have and it still runs ok !!!
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Mon Jan 10, 2005 8:26 am Post subject: Re: 0.91 -- the buggy release :) |
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Vampyre_Dark wrote: |
Everytime I select an object, I immediately get an error about texture layers.
Seems I get errors everytime I touch an object that started off as a cylinder. Usually memory leaks. Trying to copy and paste objects that were cylnders often leads to error messages from the TScene class?
Every place where I can type something, I get buggy save icons in the status bar. This happens anywhere I can use keyboard input. Even in the options panel. Sometimes it even pulls my keyboard focus out of the text boxes. Was hard to adjust shadows because of this. |
I'm aware of the statusbar bug. It seems like a bug in that particular component so i'm not sure what I can do about it. And cylinders seem to cause trouble? We'll look into that! I just hope we are able to reproduce the errors. Maybe you can send us a .dmf file you're working on that is causing the trouble? Send to jeroen_at_delgine.com and paul_at_delgine.com if you will. We'll also look at the Options form. We'll get rid of these nasty little creatures called bugs! |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Mon Jan 10, 2005 9:43 am Post subject: |
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Small recap of the bugs up till this post:
1. The option to bake ambient color into the lightmaps doesn't stay unchecked [status: fixed in next update]
2. Using the options screen and/or cylinders does seem to cause some strange effects. Not reproducable with dave, but very presistent with Vampyre [status: unknown, hard to reproduce]
3. Statusbar save-icon trouble (probably in combination with #2) [status: unknown]
#1 seems easy enough to fix, and we'll take a good look at #2 and #3. Seeing how we didn't touch the cylinder code, and I did add some stuff to the Options screen, the latter is clearly the main suspect
Last edited by Paul-Jan on Mon Jan 10, 2005 2:52 pm; edited 3 times in total |
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