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DMF's Screenshots

 
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DMF
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Joined: 17 Oct 2008
Posts: 3

PostPosted: Sat Oct 18, 2008 11:57 am    Post subject: DMF's Screenshots Reply with quote

take a look

[img]http://img379.imageshack.us/my.php?image=rivermc8.jpg[/img]




[img]<a href="http://img186.imageshack.us/my.php?image=soccerfieldfw4.jpg" target="_blank"><img src="http://img186.imageshack.us/img186/7483/soccerfieldfw4.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a><br /><br /><a href="http://img604.imageshack.us/content.php?page=blogpost&files=img186/7483/soccerfieldfw4.jpg" title="QuickPost"><img src="http://imageshack.us/img/butansn.png" alt="QuickPost" border="0"></a> Quickpost this image to Myspace, Digg, Facebook, and others![/img]
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[K]hajit
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Joined: 14 Aug 2008
Posts: 209
Location: The Netherlands

PostPosted: Sat Oct 18, 2008 1:17 pm    Post subject: Reply with quote

on what i dont see anything and the link doest work LOL
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sat Oct 18, 2008 1:26 pm    Post subject: Reply with quote


There's the url he should have used.
It looks good. Would you tell us about it so we know what we are looking at tho?
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Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
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elementrix
DeleD PRO user


Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Sat Oct 18, 2008 2:28 pm    Post subject: Reply with quote

there is another one in there Razz :


about this soccer field: the walls look strange? and I think you should watch your scale, the ball is way to big.

about the rocks and river, are you using multiple spheres put together? you shouldn't do that because now there are alot of face's hidden in the mountain that you'll never see.

Don't be afraid to use vertex and polygon mode and actually model something instead of putting primitives together
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[K]hajit
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Joined: 14 Aug 2008
Posts: 209
Location: The Netherlands

PostPosted: Sat Oct 18, 2008 3:04 pm    Post subject: Reply with quote

about the soccer field
is that lightmapped??
or are there some textures on top of e.a that the coler changes??
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DMF
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Joined: 17 Oct 2008
Posts: 3

PostPosted: Mon Oct 20, 2008 10:01 pm    Post subject: Reply with quote

srry it seemed the that file upploader didnt work lol well they were my first two good models yes the river mountains is spheres and the walls have a shadow cast made by a mod cube thats clear but dark

whats light maped?
and its nice too meet u

what show i use to host pic's on this site?
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[K]hajit
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Joined: 14 Aug 2008
Posts: 209
Location: The Netherlands

PostPosted: Tue Oct 21, 2008 2:22 pm    Post subject: Reply with quote

try this to post pics www.imageshack.us
and lightmap is that you can add light points and then DeleD casts shadows etc.
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santutatu
DeleD PRO user


Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Tue Oct 21, 2008 11:43 pm    Post subject: Reply with quote

Well, it's a great start, I remember when I first started, my models totally sucked....I recommend you to spend time looking around and trying harder and harder every day to model your stuff, first don't mind about the poly count, when you think you've achieved a nice level, start trying modelling the same stuff, but keeping your poly count at a determined value, overall PRACTICE Very Happy


off: I over passed the 700 posts and I didn't even noticed Laughing
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