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[K]hajit Member
Joined: 14 Aug 2008 Posts: 209 Location: The Netherlands
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Posted: Sat Nov 15, 2008 11:25 am Post subject: Church W.I.P |
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hi..i working on a church...
i got the first tower done (almost)
so here are some screens =D
outdoor shot = more on top of it is coming
hall ( here you come in =D)
stairs up
this is what you see at the last screen but from a different viewing point
just a little walking path xD
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[K]hajit Member
Joined: 14 Aug 2008 Posts: 209 Location: The Netherlands
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Posted: Sat Nov 15, 2008 1:03 pm Post subject: |
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going to make a whole new tower cuz i didnt liked the last one
so far i got this
( will change size later ) |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Nov 15, 2008 1:08 pm Post subject: |
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Very nice geometry! _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sat Nov 15, 2008 3:22 pm Post subject: |
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Hopefully you are breaking those big polygons up into a grid so that your lightmaps don't ruin it later.
I like the stairs and the new front. _________________
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[K]hajit Member
Joined: 14 Aug 2008 Posts: 209 Location: The Netherlands
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Posted: Sat Nov 15, 2008 4:06 pm Post subject: |
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started over cuz my old scene was removed of my computer -.-'
i surely want to attack allot of details |
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stressless Member
Joined: 05 Jul 2008 Posts: 288 Location: Netherlands, The
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Posted: Sat Nov 15, 2008 4:35 pm Post subject: |
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well, i must say: i still like it, i really do,
but you left away some very nice details you used in the other screenshot.
Sure, now the polys are lower, but is it worth it |
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[K]hajit Member
Joined: 14 Aug 2008 Posts: 209 Location: The Netherlands
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Posted: Sat Nov 15, 2008 5:01 pm Post subject: |
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some more of the inside tower
will fill this gap in the middle up with something and about the details..
they´ll come back
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Sat Nov 15, 2008 5:10 pm Post subject: |
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I like it, I would recommend you to use (if you're not already using it) the plugin for making round shapes with cylinders, it should be somewhere in the plugins area _________________
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sat Nov 15, 2008 11:25 pm Post subject: |
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This is looking really good. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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[K]hajit Member
Joined: 14 Aug 2008 Posts: 209 Location: The Netherlands
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Posted: Sun Nov 16, 2008 11:08 am Post subject: |
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still...i dont like it...
gimme some time for brainstorming=D
will come with new and final idee this day xD |
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[K]hajit Member
Joined: 14 Aug 2008 Posts: 209 Location: The Netherlands
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Posted: Sun Nov 16, 2008 1:21 pm Post subject: |
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no more changes now this will be the church ^^
some prefabs i made
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sun Nov 16, 2008 3:01 pm Post subject: |
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So what was wrong with what you had?
What you have now is nice too, but the only difference is the style. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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[K]hajit Member
Joined: 14 Aug 2008 Posts: 209 Location: The Netherlands
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Posted: Mon Nov 17, 2008 2:37 pm Post subject: |
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auch ..see what you mean.. |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Mon Nov 17, 2008 2:46 pm Post subject: |
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Is this for that MMORPG project? _________________
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[K]hajit Member
Joined: 14 Aug 2008 Posts: 209 Location: The Netherlands
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Posted: Mon Nov 17, 2008 2:50 pm Post subject: |
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nah this is a private model of mine =D
otherwise it would be to high polys i think.. |
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