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DeleD 0.914 released + new B3D plugins released

 
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Wed Jan 19, 2005 9:02 pm    Post subject: DeleD 0.914 released + new B3D plugins released Reply with quote

DeleD 0.914 has been released. It has a number of bugs fixed and has been made more robust. Also, a Move UV Dialog Window has been implemented. Besides DeleD, new B3D plugins have been released, featuring better material-handling algorithms.
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granada
Team member


Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Wed Jan 19, 2005 9:12 pm    Post subject: Reply with quote

Great job boys Very Happy

dave
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Wed Jan 19, 2005 11:10 pm    Post subject: Re: DeleD 0.914 released + new B3D plugins released Reply with quote

Jeroen wrote:
DeleD 0.914 has been released. It has a number of bugs fixed and has been made more robust. Also, a Move UV Dialog Window has been implemented. Besides DeleD, new B3D plugins have been released, featuring better material-handling algorithms.
Laughing Please don't get in the habbit of saying just "some bugs were fixed" like some other projects I follow. It's not obvious to us. Smile
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Thu Jan 20, 2005 7:11 am    Post subject: Reply with quote

Ok, we got into the habit of only mentioning 'added functionality', but I think you are right. Here is a short list of things that were fixed. Jeroen, feel free to edit this post Smile

- lightmapping doesn't leak memory anymore.
- texture browsing in the material editor didn't work when the directories had 'non-standard' file attributes. fixed.
- in face editing mode, you could only move the textures with the mouse. Dialog support has been implemented now.
- plugin mechanism was slightly spiced up to account for recent changes in the material system (hence the new B3D plugin versions as well).
- loading of 2x2 bitmaps (usually solid color textures) fixed
- .X export now exports its solid color textures as 24bits bmp's instead of 32bits.

I think that's about it. Am I missing something?
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Fri Jan 21, 2005 1:37 pm    Post subject: Reply with quote

Hehe, look at this

Quote:
Version 4.9.9.1
* Many bug fixes
* Improved editor

Version 4.9.9.0
* Support for latest Mingw compiler system builds
* Bug fixes

Version 4.9.8.9
* New code tooltip display
* Improved Indent/Unindent and Remove Comment
* Improved automatic indent
* Added support for the "interface" keyword
* WebUpdate should now report installation problems from PackMan
* New splash screen and association icons
* Improved installer
* Many bug fixes
VERY ANNOYING!!! lol *many bug fixes* pfft! What the hell is that supposed to mean to the users? Especially with months between releases. Might as well call the file Mystery Download.zip Laughing
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Fri Jan 21, 2005 3:42 pm    Post subject: Reply with quote

*LOL* Well, you always have to find a nice balance, because you don't want the list to look like this:

DeleD 0.919999
- fixed the bug with the ; causing files to go FUBAR, luckily no-one noticed (pfeeew)
- fixed the typo Paul made (Jeroen had nothing to do with this, really) that caused NTFS to become permanently damaged. Of course we deny this bug existed.
- removed the (if winUser=vampyre then leak) easter egg in cylinder code (we have annoyed him enough by now)
... etc etc...

Some things are better kept untold Very Happy

Just to make sure I don't get any unsolicited housecalls from angry users: this post is a joke Wink


Last edited by Paul-Jan on Fri Jan 21, 2005 3:59 pm; edited 2 times in total
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Fri Jan 21, 2005 3:47 pm    Post subject: Reply with quote

the ; thing was a bug? Embarassed

Quote:
- fixed the typo Paul made (Jeroen had nothing to do with this, really) that caused NTFS to become permanently damaged. Of course we deny this bug existed.
Shocked Shocked Shocked
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