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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Jun 06, 2009 2:13 pm Post subject: DeleD 2.1 Released! |
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DeleD 2.1 Released!
Here we are again with yet another release of DeleD 3D Editor. Check the release notes to see what's happening!
New functionality
- Using SHIFT+arrowkeys on the Skeleton Animation Editor allows you to move keyframes easily.
- Inserting frames in an animation (deletion was already possible).
- Split joints: select two joints with a parent/child relation and create a new joint between those two joints with one click.
- Flip joints: you can flip the parent/child relation between the basejoint of a skeleton and one of its childjoints. This allows you to set any joint as the basejoint after you created the skeleton.
Changed functionality
- The dock windows on the left & right of the main screen now make the docked windows (like, Create/Edit, Materials, Raytracing, Scene/Object inspectors) available by a single click. You don't have to to scroll to the correct window by clicking on the left/right arrows anymore.
- Bones of skeletons are now rendered as cones instead of cylinders. This shows the parent/child relationship between joints clearly.
- The Texture Browser in the Material Editor now shows the available texture folders on a single line again.
Fixed Issues
- Raytracer no longer gets stuck rendering scenes with multiple polygons in the exact same position.
- Fixed some rounding error issues in the raytracer, causing the rendering queue to lock up at 0% of rendering an image.
- Raytracer no longer renders hidden primitives.
- Move/Scale/Rotate UV coordinates tools now work again when pressing the OK button in their Properties windows.
- Several Undo issues that were related to pressing CTRL-Z while dragging the mouse in a view + when creating a polyline.
- Several issues concerning the UV view. E.g. drag selection and Undo functionality. _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sat Jun 06, 2009 7:27 pm Post subject: |
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Yayy. Awesome work guys. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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bobbel DeleD PRO user
Joined: 22 Jan 2009 Posts: 48 Location: Good question *Looks around*
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Posted: Sun Jun 07, 2009 6:27 am Post subject: |
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YAAAYY! finally, my waiting will be rewarded! |
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WhiteWing DeleD PRO user
Joined: 26 Sep 2007 Posts: 120 Location: Sweden
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moraldi DeleD PRO user
Joined: 08 Sep 2005 Posts: 112 Location: Hellas
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Posted: Sun Jun 07, 2009 3:15 pm Post subject: |
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Thanks, keep up the good work. |
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Dragonsbrethren Member
Joined: 12 Apr 2009 Posts: 21
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Posted: Fri Jun 12, 2009 5:09 pm Post subject: |
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I just wanted to say that 2.1 is working great for me and I haven't run into any issues since upgrading. |
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ricscar DeleD PRO user
Joined: 06 Jul 2009 Posts: 1
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Posted: Mon Jul 06, 2009 2:43 pm Post subject: |
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Best buy for me in 2009... GREAT SOFTWARE !!! |
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jwatte DeleD PRO user
Joined: 26 Apr 2006 Posts: 513
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Posted: Mon Aug 31, 2009 2:51 am Post subject: |
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Does CSG work right now, without messing up UVs? |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Mon Aug 31, 2009 4:44 pm Post subject: |
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CSG works as it always has - no change in that area. It does not preserve UV's. _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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nombart DeleD PRO user
Joined: 11 Dec 2006 Posts: 2
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Posted: Sun Sep 27, 2009 10:45 am Post subject: 2.2? |
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i saw on youtube for the chess tutorial v 2.2?where i can download it?is there any beta? |
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