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DirectX .X Exporter 2.2 does not save child entities ?

 
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semar
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Joined: 10 Nov 2009
Posts: 11

PostPosted: Thu Nov 12, 2009 8:18 am    Post subject: DirectX .X Exporter 2.2 does not save child entities ? Reply with quote

Hi,
I'm currently using DeleD Lite and Blitz3D.

I'm experiencing problems with the DirectX .X Exporter 2.2 developed by Delgine team.

The pipeline is the following:
- I create some objects in a DeleD scene.
- I export the scene as .X file with the DirectX .X exporter 2.2
- I load the .X model into Blitz3D; but then I find no childs in the model.

If I export the same scene with the .B3D exporter, then I can find the child objects.

If I load another .X file generated from another application, I can find the child objects too, so it seems a problem related to the DeleD .X exporter.

Can anyone help to solve this problem ? Has anyone else the same issue ?

I'm using the Lite version of DeleD and the latest versioin (101) from B3D.

Thanks in advance,
Sergio.
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