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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Sat Jul 04, 2009 2:06 pm Post subject: NashaUV - UV Editor plugin for DeleD (beta) |
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Hey guys
I've been working on this plugin for a few months, because I thought DeleD needed some proper UV-editing tools. In my opinion, UV-mapping is a very tedious job in the current version of DeleD. That's why I made this plugin. I think it's time to show it to you. It's far from finished, but it is usable.
Features:
> An UV and a 3D viewport for a WYSIWYG UV-mapping experience
> Vertex, Edge and Polygon mode
> Move, Rotate and Scale tool
> Snap-To-Grid and "Angular snapping" (for rotation)
> Elements are highlighted simultaniously in both viewports when you move your mouse over them
> Click- and Drag-Selection supported in both views
> Backface culling (for selecting and rendering)
> Texture in background in UV-View
Things I want to implement
> A free 3d camera (the current one always looks at the origin)
> Align/Mirror/Weld tools
> Planar/Cylindrical/Spherical texture mapping
> A "preferences" window
Known issues
> NashaUV is not a high-performance tool. If you load objects/scenes with a few thousands of vertices, It might get a little too slow.
Seperate your scene in objects and texture them one by one.
> NashaUV expects "proper" geometry. Only non-intersecting convex polygons must be used. Delete any redundant vertices before texturing.
> Because I use OpenGL picking for selections, the plugin might not work properly on some systems, due to crappy driver-implementations. I can't fix this, sorry!
> The "options" toolbutton is there, but it doesn't work (yet).
> Only the vertex, edge and polygon mode work. The mapping modes don't work yet.
> If you don't see any UV-coordinates, use boxmapping first before firing up the plugin.
To download NashaUV, click here:
Download
Just unzip it and dump it in the Plugins directory.
I hope the archive is not damaged.
How to use:
Moving the camera and selecting works very similair to DeleD. There are a few differences:
> Shift + Ctrl + Click/Drag adds elements to the selection while Shift + Alt+ Click/Drag removes elements from the selection.
> The 3d camera always looks at the origin
> Use the top-left toolbutton to change the current edit mode.
> "Culling" (check statusbar) also has an effect on drag-selecting in 3d-view. With culling enabled, only the visible faces will be selected.
> Doubleclick the "NO TEXTURE" text in the statusbar to make the texture visible as background in UV-view.
> Click the "floppy" icon to save the changes to DeleD.
Some screenshots:
Unfortunately I don't have much time to work on this project. I'm going on two holiday's and I want to join the PGD competition. Nevertheless, I'll try to keep working on it and add the features on my wishlist.
Any comments/questions/bug-reports are welcome.
Hope you like it.
chronozphere
Last edited by chronozphere on Fri Oct 23, 2009 4:51 pm; edited 4 times in total |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sat Jul 04, 2009 5:52 pm Post subject: |
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I got a bad block error message when I unzipped, and this doesn't show up in the pluggins. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Sat Jul 04, 2009 6:48 pm Post subject: |
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Okay... I've now uploaded a ZIP instead of a RAR. Can you try again?
Ofcourse, unzip it first and put the DLL in the plugins/ directory. |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sat Jul 04, 2009 7:49 pm Post subject: |
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That worked. I'll have to play with it for a bit to learn it, but in just a few seconds I was moving my UVs around. Thankyou for this. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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fik Member
Joined: 11 Oct 2006 Posts: 303
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Posted: Sat Jul 04, 2009 9:23 pm Post subject: |
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This looks really interesting will download and have a go with. Hope you do get time to keep working on this however slowly |
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Sun Jul 05, 2009 11:14 am Post subject: |
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It's great news to hear that you have something to show for your DeleD UV editor plugin!
Great job!
cheers,
Paul _________________ Long live DeleD!
Hi ho...hi ho...it's off 3d modeling I go... |
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Tue Sep 08, 2009 6:20 am Post subject: |
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Hi chronozphere...I downloaded your UV plugin and am trying it out...
I did notice one thing - when pressing the floppy disc to save, I get this dialog box error (obviously due to hard coded paths in code):
Code: |
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deled
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Cannot create file "E:\test.xml". Access is denied.
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OK
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Besides that, nice job so far
cheers,
Paul _________________ Long live DeleD!
Hi ho...hi ho...it's off 3d modeling I go... |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Tue Sep 08, 2009 6:37 pm Post subject: |
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Oops... I probably left that in my code for debugging purposes. Need to get rid of that.
EDIT:
Here is a newer version that doesn't have the "E:/test.xml" problem. It also has a new mirror tool.
Download the archive here!!
Hope I find some time to work on this. I just started at university, so I'm very busy ATM. |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Fri Oct 23, 2009 4:52 pm Post subject: |
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Okay... Update:
Changes:
* a freely movable camera
* some bug-fixes, AV's and such
The link in the startpost also points to the latest version, but here it is anyway:
Download
And another screenshot:
Is anyone using my plugin?
Please, give it a shot. I use it all the time. |
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nono Member
Joined: 26 Sep 2009 Posts: 12
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Posted: Fri Oct 23, 2009 6:01 pm Post subject: |
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thank's for your work, i download it and i will test next week end (this one is my wife birthday, so no computer ) _________________ Deled pro user since january 2008
but still a beginner |
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harper Member
Joined: 19 Jul 2007 Posts: 283 Location: Hamburg, Germany
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Posted: Fri Oct 23, 2009 7:38 pm Post subject: |
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One question, Chrono:
Will Your Plugin overwrite the original uv-mapping from DeleD or am i free to use both? I'm soo familiar with the inbuilt one,
so i don't want to miss it. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Fri Oct 23, 2009 7:50 pm Post subject: |
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It doesn't override the built in one if it's used as a plugin. It just adds its functionality. _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Oct 24, 2009 3:40 pm Post subject: |
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I'll include this version with the next version of DeleD (2.3).
I did notice something strange though. The first time I start a fresh install of DeleD and run the plugin, the plugin says the TextureDirectory is invalid. Restarting DeleD and running the plugin again and things work as expected. Also, the filename mentiones 0.56 as version number but the plugin says it's 0.46. Something you want to take a look at? _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Sat Oct 24, 2009 6:11 pm Post subject: |
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Yeah.. I'll take a look at those issues ASAP. Thanks for reporting them.
Edit: Ok, the version number issue is fixed, but that's not worth a new upload lol.
The plugin reads the texture directory from the INI file. However, when DeleD starts for the first time, these paths are not initialized in the INI. The [dirs] section is empty. I'm not sure whether I should work around this or not? Maybe you can put the correct paths there, so that all plugins can rely on the INI file. Any other suggestions? |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Oct 24, 2009 6:26 pm Post subject: |
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Ah, ok then. Minor issue, I think, as this only happens when using plugins the first time DeleD is being run after installing it. I think you should not work around this in the plugin. _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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