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Pot

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD 3D Modelling
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granada
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Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Fri Feb 04, 2005 7:32 pm    Post subject: Pot Reply with quote

No not smoking kind Laughing (1358 polys triangulated)

Hollow ready to fill


dave
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Jobyman
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Joined: 21 Oct 2004
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PostPosted: Fri Feb 04, 2005 9:38 pm    Post subject: Reply with quote

ooooooooh id be lying if i said thats low poly Very Happy but its damn sexy so your ok!!!!
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granada
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Joined: 07 Aug 2004
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Location: England

PostPosted: Fri Feb 04, 2005 10:41 pm    Post subject: Reply with quote

Another pic


dave
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Jeroen
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PostPosted: Fri Feb 04, 2005 11:17 pm    Post subject: Reply with quote

Looking good! Very Happy Just wondering how you actually made that one? And do you have any ideas on how to speed up the modelling proces for such particular objects?
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granada
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Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Fri Feb 04, 2005 11:21 pm    Post subject: Reply with quote

Hi jeroen.Started with the new elipse shape ,extruded it and went from there.Painfully slow (the handles are just cylinders minipulated)a lot Wink
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And do you have any ideas on how to speed up the modelling proces for such particular objects?

I'le think on that one Very Happy

dave
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Mr.Fletcher
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Joined: 07 Aug 2004
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Location: Germany

PostPosted: Sat Feb 05, 2005 9:51 am    Post subject: Reply with quote

This one would even look better with smoothed Normals (you use opengl lighting in the 3d view, do you?). Any chance to get it built in?
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Paul-Jan
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Joined: 08 Aug 2004
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PostPosted: Sun Feb 06, 2005 3:10 pm    Post subject: Reply with quote

I'd say "YES" (but both the timeframe, and the actual implementation (smoothing groups? semi-intelligent normal generation?) still has to be discusssed with jeroen). We need it for the lightmapper as well, so I think eventually it will probably end up in the main modeller as well.
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