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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Thu Jan 28, 2010 11:38 pm Post subject: Gizmo's for more tools? |
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Hi,
Wouldn't it be great if we could have more gizmo's in DeleD? The move gizmo is nice, but i'd like to be able to use different gizmo's for other tools aswell.
Some idea's:
> Add move / rotate / scale gizmo's in all 2D views (just as in NashaUV)
> Mirror could use a gizmo (one to control the mirror plane)
> Primitive creators could use gizmo's
> Path splines could use gizmo's for their control points
> Various UV mapping tools (cylinder, plane etc) are very hard to use, without having gizmo's for them.
The problem is that most of the gizmo functionality is now mixed up into frm3Dview.pas.
I suggest we make a TCustomGizmo class and derive TCustom3DGizmo and TCustom2DGizmo from that class (for use in the different 2D/3D viewports).
Each gizmo will be take mouse events as input and will output it's data to a TParamList, which will in turn be passed to the actual tool that does the job.
I think this should have a high priority. What do you think?
chronoz |
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Fri Jan 29, 2010 2:36 am Post subject: |
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I think this sounds like a great idea
+1
cheers,
Paul _________________ Long live DeleD!
Hi ho...hi ho...it's off 3d modeling I go... |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Jan 29, 2010 8:37 am Post subject: |
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Having more gizmo's can raise DeleD's popularity pretty much, I think. Gizmo's can really speed up productivity and enhance user experience so yeah, I think this could have priority.
Btw, if you're looking for something to refactor before adding new stuff, the Tfrm3DView would be a good place to start looking. It's huge, ugly and really needs to be cleaned up, imo. It's getting harder to add new stuff to it, so... _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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