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Qwertyuiop23 Member
Joined: 11 Apr 2010 Posts: 3
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Posted: Mon Apr 12, 2010 5:53 am Post subject: Combining textures |
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Hi there,
I just exported my level from DeleD as an .obj. This means that It also exported the .mtl file. Is it possible in anyway to combine all the textures and data in the .mtl file into one texture and then just use this as the texture for the obj model?
Cheers
Qwerytuiop23 |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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Posted: Mon Apr 12, 2010 12:19 pm Post subject: Re: Combining textures |
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Qwertyuiop23 wrote: |
Hi there,
I just exported my level from DeleD as an .obj. This means that It also exported the .mtl file. Is it possible in anyway to combine all the textures and data in the .mtl file into one texture and then just use this as the texture for the obj model?
Cheers
Qwerytuiop23 |
I think you mean, use one texture for the whole project. That isn't something a modelling programme can do to create that single texture from multiples. Normally, you create the texture beforehand for use within the programme, using the UV mapping tools. _________________ Politeness is priceless when received, cost nothing to own or give, yet some cannot afford.
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John DeleD PRO user
Joined: 22 Dec 2008 Posts: 182 Location: Houston, TX
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Posted: Mon Apr 12, 2010 4:38 pm Post subject: |
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You'll have to UV map the model to get everything in the same texture. It involves marking seams in your model, then using LCSM to pull everything apart. Unfortunately Deled isn't quite there yet. If you've got money to spend, get Ultimate Unwrap 3D. |
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Qwertyuiop23 Member
Joined: 11 Apr 2010 Posts: 3
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Posted: Tue Apr 13, 2010 3:14 am Post subject: |
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Thank-you for your help. I knew it wouldn't be that easy! |
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