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adr Member
Joined: 23 Jul 2005 Posts: 165
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Posted: Sat Feb 06, 2010 6:55 am Post subject: Split polygons up into their own setup. |
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I know this sounds strang, but I wish there was a way to break up a model poly by poly with out actully deleteing the poly and lossing vertexs. Is there a way or could we have a way to like take/break a part off of the model, but still keep the pice so we can reattach it later? |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Feb 06, 2010 8:21 am Post subject: |
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I think you can do this by using the Extract tool in Polygon mode. Just select some polygons and press Extract. The selected polygons are extracted from the object and put in a separate object. _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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