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Split polygons up into their own setup.

 
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adr
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Joined: 23 Jul 2005
Posts: 165

PostPosted: Sat Feb 06, 2010 6:55 am    Post subject: Split polygons up into their own setup. Reply with quote

I know this sounds strang, but I wish there was a way to break up a model poly by poly with out actully deleteing the poly and lossing vertexs. Is there a way or could we have a way to like take/break a part off of the model, but still keep the pice so we can reattach it later?
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Jeroen
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Joined: 07 Aug 2004
Posts: 5334
Location: The Netherlands

PostPosted: Sat Feb 06, 2010 8:21 am    Post subject: Reply with quote

I think you can do this by using the Extract tool in Polygon mode. Just select some polygons and press Extract. The selected polygons are extracted from the object and put in a separate object.
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