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Torque exporter and collada exporter open sourced...

 
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Sun Feb 28, 2010 6:43 pm    Post subject: Torque exporter and collada exporter open sourced... Reply with quote

To get the open sourcing of the plugins going, I put the sources of the Torque and Collada exporter online at https://sourceforge.net/projects/deled-plugins/ .

The source still needs to be cleaned up, the license header needs to be set, the trackers needs to be filled in, the binaries have to be added, documentation needs to be added, etc etc etc... all this will happen over the next couple of days, but for now it's a start. If you feel like taking a look at it, all comments are welcome. Also, if you want patch/tracker access to the project, drop a line here. We'll get this party started! Smile
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trucker2000
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Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sun Feb 28, 2010 6:46 pm    Post subject: Reply with quote

Nothing shows on the page.
I'd like to look at the sources so I can see if I can figure out how to work on them. (I guess that's the long winded reason for stating I'm curious) Very Happy
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chronozphere
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Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Sun Feb 28, 2010 7:09 pm    Post subject: Reply with quote

Cool! Smile

That's quite alot of sourcecode (at least it seems so) Shocked Razz

What about the OBJ/X/3DS importers/exporters. Are they all not delgine-made?
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trucker2000
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Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sun Feb 28, 2010 8:14 pm    Post subject: Reply with quote

Where did you find the sources? I can't find them thru the direct link, or thru svn.
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chronozphere
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Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Sun Feb 28, 2010 9:15 pm    Post subject: Reply with quote

Go to that page, click develop. New menu items will appear. Click code -> SVN browse.

Or just click here Wink

http://deled-plugins.svn.sourceforge.net/viewvc/deled-plugins/
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trucker2000
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Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sun Feb 28, 2010 10:42 pm    Post subject: Reply with quote

Thanks. Now all I have to do is to get svn to recognise the page so I can kee them up to date.
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Sun Feb 28, 2010 10:45 pm    Post subject: Reply with quote

@Chronozphere: Yeah, they will all be added there. Even that little bit of cleanup I do takes up time (heck, even the SourceForge.net uploads take ages... but I'll stop complaining about SF.Net, it's doing its job), so it might be a couple of days.
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paul_nicholls
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Joined: 05 Dec 2007
Posts: 356
Location: Hobart, Tasmania, Australia

PostPosted: Sun Feb 28, 2010 11:19 pm    Post subject: Reply with quote

Nice Smile

I should upload my plugins to the site now (ms3d importer/exporter, Lua scripting plugin, extrude along path) LOL

cheers,
Paul
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chronozphere
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Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Mon Mar 01, 2010 9:42 am    Post subject: Reply with quote

Great. Smile I also thinking about making my NashaUV plugin opensource. Wink

First, I want to add some features, clean up the code and pick a nice license. Smile
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Mossie
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Joined: 29 Mar 2009
Posts: 6

PostPosted: Wed Apr 07, 2010 12:22 pm    Post subject: Reply with quote

Has any progress been made on the Collada Export (including animations) ?
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