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Making maps with cubes..akward?

 
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banshee777
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Joined: 10 Feb 2005
Posts: 37

PostPosted: Sat Feb 12, 2005 11:40 am    Post subject: Making maps with cubes..akward? Reply with quote

i've mad a few maps using a few quake editors. But i don't know how stretch cubes on this correctly. I have stretch two points if i want it go high. It seems like it only supports stretching face by face, but not the whole cube.

Anyone have any good tut's on how to use this editor?
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sat Feb 12, 2005 12:44 pm    Post subject: Reply with quote

Moving polygons is easy. Just go to Polygon mode, select the Move command and press right beside (!) the polygon(s) you want to move. They'll be automatically selected and you just drag them to the correct position. Alternatively, use the scale command on object.

More tutorials will be written in the future but as we have to spend most of our time on the actual coding of DeleD, it would be nice if someone could write a few tutorials for us. So... tutorials anyone?
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Daaark
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Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Sat Feb 12, 2005 9:07 pm    Post subject: Reply with quote

It can be quicker in vertex mode. Just select the four vets and move them to wherever, then keep moving different vertices around.
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banshee777
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Joined: 10 Feb 2005
Posts: 37

PostPosted: Sat Feb 12, 2005 10:02 pm    Post subject: Reply with quote

Vampyre_Dark wrote:
It can be quicker in vertex mode. Just select the four vets and move them to wherever, then keep moving different vertices around.


How do you select the vets? i currentyl just click on the one then move it up, then click on the back one and move it up. Then i have taller cube.
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sat Feb 12, 2005 10:08 pm    Post subject: Reply with quote

Hint: read the Help file - it contains shortcuts to various selection methods and editing commands. Wink
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