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banshee777 Member
Joined: 10 Feb 2005 Posts: 37
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Posted: Sat Feb 12, 2005 11:40 am Post subject: Making maps with cubes..akward? |
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i've mad a few maps using a few quake editors. But i don't know how stretch cubes on this correctly. I have stretch two points if i want it go high. It seems like it only supports stretching face by face, but not the whole cube.
Anyone have any good tut's on how to use this editor? |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Feb 12, 2005 12:44 pm Post subject: |
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Moving polygons is easy. Just go to Polygon mode, select the Move command and press right beside (!) the polygon(s) you want to move. They'll be automatically selected and you just drag them to the correct position. Alternatively, use the scale command on object.
More tutorials will be written in the future but as we have to spend most of our time on the actual coding of DeleD, it would be nice if someone could write a few tutorials for us. So... tutorials anyone? |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sat Feb 12, 2005 9:07 pm Post subject: |
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It can be quicker in vertex mode. Just select the four vets and move them to wherever, then keep moving different vertices around. |
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banshee777 Member
Joined: 10 Feb 2005 Posts: 37
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Posted: Sat Feb 12, 2005 10:02 pm Post subject: |
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Vampyre_Dark wrote: |
It can be quicker in vertex mode. Just select the four vets and move them to wherever, then keep moving different vertices around. |
How do you select the vets? i currentyl just click on the one then move it up, then click on the back one and move it up. Then i have taller cube. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Feb 12, 2005 10:08 pm Post subject: |
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Hint: read the Help file - it contains shortcuts to various selection methods and editing commands. |
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