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lightmaping system suggestion

 
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Petaa
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Joined: 22 Sep 2009
Posts: 9

PostPosted: Mon Aug 09, 2010 12:12 pm    Post subject: lightmaping system suggestion Reply with quote

any polygon in a scene should have possibility to manualy set lightmap resolution, it would be great help in some cases
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Petaa
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Joined: 22 Sep 2009
Posts: 9

PostPosted: Tue Aug 10, 2010 10:08 am    Post subject: Reply with quote

one more: if you have triangulated square (two triangles), lightmaper in deled will make 2 same lightmaps for each triangle, instead of use one lightmap for both, little optimization is needed
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