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Petaa Member
Joined: 22 Sep 2009 Posts: 9
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Posted: Mon Aug 09, 2010 12:12 pm Post subject: lightmaping system suggestion |
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any polygon in a scene should have possibility to manualy set lightmap resolution, it would be great help in some cases _________________ Plug 'n' pray |
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Petaa Member
Joined: 22 Sep 2009 Posts: 9
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Posted: Tue Aug 10, 2010 10:08 am Post subject: |
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one more: if you have triangulated square (two triangles), lightmaper in deled will make 2 same lightmaps for each triangle, instead of use one lightmap for both, little optimization is needed _________________ Plug 'n' pray |
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