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I need some help if you are using Unity

 
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Mr Rob
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Joined: 30 Oct 2009
Posts: 20

PostPosted: Mon Aug 16, 2010 6:06 am    Post subject: I need some help if you are using Unity Reply with quote

Is anyone exporting to Unity, can you tell me how I get my DeleD3d model, (comprising of a few primitives with a few different textures), to show up in unity properly textured. I'm exporting with the OBJ exporter plugin.
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AWM Mars
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Joined: 06 Jan 2010
Posts: 1195
Location: Wilts England

PostPosted: Mon Aug 16, 2010 8:54 am    Post subject: Reply with quote

Have you checked that all the textures are in the new folder location along with the MTL and OBJ files?

Additionally, not all versions of OBJ are equal. Given the many varieties out there, unless you are using like for like, like Wavefront OBJ format, the chances are, it won't work.

Try going to the Plug-ins Exporter page and install more exporters, give them a go.
http://www.delgine.com/plugins/viewPluginCategories.php

Nothing in life follows standards in computing so it seems, I've had similar issues with exporters in Blender, and a whole variety of programmes. 3DS seems to be the most stable and consistant, but DeleD doesn't have a 3DS exporter.

You might want to try 3D Convertor, the paid for version has over 540+ formats it supports in importing and exporting, the free version, has quite a few to try.
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trucker2000
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Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Tue Aug 17, 2010 1:12 am    Post subject: Reply with quote

Doesn't unity import collada? If so, I'd give that one a try.
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Mr Rob
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Joined: 30 Oct 2009
Posts: 20

PostPosted: Tue Aug 17, 2010 6:08 am    Post subject: Reply with quote

Yes Collada files can be read by unity, thanks trucker. I found out that just last by accident, never knew what collada files were before. Anyway I tried it and everything exported o.k. DeleD3D and Unity are two good programmes, both free.
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