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Mr Rob Member
Joined: 30 Oct 2009 Posts: 20
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Posted: Mon Aug 16, 2010 6:06 am Post subject: I need some help if you are using Unity |
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Is anyone exporting to Unity, can you tell me how I get my DeleD3d model, (comprising of a few primitives with a few different textures), to show up in unity properly textured. I'm exporting with the OBJ exporter plugin. |
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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Posted: Mon Aug 16, 2010 8:54 am Post subject: |
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Have you checked that all the textures are in the new folder location along with the MTL and OBJ files?
Additionally, not all versions of OBJ are equal. Given the many varieties out there, unless you are using like for like, like Wavefront OBJ format, the chances are, it won't work.
Try going to the Plug-ins Exporter page and install more exporters, give them a go.
http://www.delgine.com/plugins/viewPluginCategories.php
Nothing in life follows standards in computing so it seems, I've had similar issues with exporters in Blender, and a whole variety of programmes. 3DS seems to be the most stable and consistant, but DeleD doesn't have a 3DS exporter.
You might want to try 3D Convertor, the paid for version has over 540+ formats it supports in importing and exporting, the free version, has quite a few to try.
http://web.t-online.hu/karpo/
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Tue Aug 17, 2010 1:12 am Post subject: |
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Doesn't unity import collada? If so, I'd give that one a try. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
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Mr Rob Member
Joined: 30 Oct 2009 Posts: 20
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Posted: Tue Aug 17, 2010 6:08 am Post subject: |
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Yes Collada files can be read by unity, thanks trucker. I found out that just last by accident, never knew what collada files were before. Anyway I tried it and everything exported o.k. DeleD3D and Unity are two good programmes, both free. |
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