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The Start of Something

 
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Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Mon Mar 07, 2011 5:23 pm    Post subject: The Start of Something Reply with quote

Good Evening,









This is what i did during lunchtime. I haven't the slightest idea what it is. Oh, we'll see in a few hours :p
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granada
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Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Mon Mar 07, 2011 6:43 pm    Post subject: Reply with quote

Quote:
I haven't the slightest idea what it is. Oh, we'll see in a few hours

I do that all the time Laughing .

dave
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AWM Mars
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Joined: 06 Jan 2010
Posts: 1195
Location: Wilts England

PostPosted: Tue Mar 08, 2011 7:46 am    Post subject: Reply with quote

It looks remotely like a collection of untextured polygons in a 3D modelling programme called DeleD. I could be mistaken. Laughing


Just kidding. Looks like a good start. Is it 'modern' or historic?
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chronozphere
DeleD PRO user


Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Tue Mar 08, 2011 8:29 am    Post subject: Reply with quote

Nice work. It needs some detail and textures though. Smile
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Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Tue Mar 08, 2011 6:11 pm    Post subject: Reply with quote



Could not do anything more today, not much time on my hands, some small improvements tough :) I guess it resembles some old factory, or at least that's what my brain tells me.
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Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Tue Mar 08, 2011 8:05 pm    Post subject: Reply with quote

Ok, getting further...

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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Tue Mar 08, 2011 9:05 pm    Post subject: Reply with quote

Ah, there's the typical Nocturn style I like so much. Smile Keep it up!
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gbison
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Joined: 14 Feb 2011
Posts: 20

PostPosted: Wed Mar 09, 2011 4:28 pm    Post subject: Inspiring... Reply with quote

Im getting ready to construct a medeival city, somehow somewhere i picture a scene like this in it....LOL. Now I just gotta muster up the ability to build it.

Looks good man, ready to see some color in it!
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Nocturn
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Joined: 08 Aug 2004
Posts: 635

PostPosted: Wed Mar 09, 2011 4:49 pm    Post subject: Reply with quote

Thanks guys. I'm not finished with the geometry yet, i only bother with Texturing after the geometry is finished and optimized :) ATM the scene has 1064 Polys, there is much room for optimization ;)
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