refuse Member
Joined: 15 Jan 2010 Posts: 8
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Posted: Tue May 10, 2011 12:48 pm Post subject: Material Editor Improvements |
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I have three ideas for improving the material editor:
1. The large number of materials contains only one texture on Layer1 (and usually a lightmap), so DeleD can create a material from a texture with one click on the texture.
Now DeleD do this:
If we drag a texture from 'avaiable textures' to 'scene materials' then
DeleD create a new material in actual material directory
Else
drag'n'drop fails
EndIf
My concepcion:
If we drag a texture from 'avaiable textures' to 'scene materials' then
DeleD create a new material in actual material directory
Else
If drag'n'drop fails and 'directory\name' material not exist then
'directory\name.jpg' texture -> 'directory\name' material
EndIf
EndIf
DeleD can create materials faster with this procedure.
2. Usually if we create a new material, we like to apply on an object immediately, so an 'Apply material on selected object(s)' button would be nice implementation.
3. A large scene with hundreds of materials contains a lot of unused (unnecessary) materials, so a 'Remove Unused Materials' button wolud be very useful.
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