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Can i stop assigned objects and skeleton showing in 3d view?

 
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pjd
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Joined: 15 Jun 2011
Posts: 35

PostPosted: Thu Jun 30, 2011 11:07 pm    Post subject: Can i stop assigned objects and skeleton showing in 3d view? Reply with quote

Hi folks !

Could someone tell me how to do this please ?!
How do i de-select them ?
I'm sure i'm missing something obvious ...

Thanks in advance.
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Apples
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Fri Jul 01, 2011 3:11 pm    Post subject: Reply with quote

Hi there! Welcome to these forums. Smile I'm not sure what you mean with your question, but let's see if this helps:

Selecting skeletons is done in Skeleton mode using Shift+leftclick on a joint in a 2D view.

Deselecting skeletons is done in Skeleton mode using Shift+leftclick on an empty spot in a 2D view.

Hiding skeletons and their assigned geometry is not supported atm.
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AWM Mars
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Joined: 06 Jan 2010
Posts: 1195
Location: Wilts England

PostPosted: Fri Jul 01, 2011 4:10 pm    Post subject: Reply with quote

Is it possible to change the colour of selected primitives and mesh components, so they blend into the background more? Is this possible in Options?


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pjd
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Joined: 15 Jun 2011
Posts: 35

PostPosted: Sun Jul 03, 2011 8:58 pm    Post subject: Reply with quote

Hi there, thanks for your replies..
I think Joroen's comment
Quote:
Hiding skeletons and their assigned geometry is not supported atm.

answers part of it .
I would have expected them to be hidden in 3d view ....
Not sure why you need to see the assigned object's outline in 3d view though...
I have tried your suggestion AWM thanks, but it's still fairly obvious when you move the camera around...i'm sure there must be a way to
hide them.
I'm intending to export my models to blitz3d , maybe they'll look
ok in there. i will report my findings !
Thanks folks.
Pjd
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