Spaddlewit Member
Joined: 24 Aug 2009 Posts: 244 Location: Florida, United States
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Posted: Fri May 13, 2011 7:00 pm Post subject: A couple easy features |
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I'd contribute these myself, but I'm a C++/C# guy, and don't have Delphi compilers. In any case, these should be quick, 5-minute additions that I think would be useful to a lot of people (ok ok, including me.. ):
*) Combine the extrude command and Move By Face Normal. Unless you are working directly along the X, Y, or Z axis, this functionality is impossible to duplicate.
*) Option to snap to nearest vertex of currently selected object(s) while moving a vertex. This functionality is also impossible to duplicate without looking at the data right inside the XML file to find the coordinates of the vertex you want to snap to and use the Move By Absolute function.
Code: |
- if (SnapToNearestVert)
- For each selected object
- For each vertex
- Perform distance equation between vertex and moved vertex
- After finding closest vertex, copy coordinates to the moved vertex |
*) An option to rotate successively selected objects around the center of the first selected object would also be a nice addition, but this may take a little more gusto. |
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