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mtvogel Member
Joined: 15 Aug 2004 Posts: 2
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Posted: Sun Aug 15, 2004 2:06 am Post subject: Snapping to grid? |
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Hello..
I'm working on learning Deleg3D and am trying to figure out how to activate a "snap to grid" mode where as I'm scaling or moving or creating an object I'm being snapped to the grid, or to some other unit setting, so I can remain more precise while working...
I see the two options in the top menu, but they don't seem to have any effect.. at least not for what I'm trying to do... So is there any way to have a grid-snap active while creating or working with geometry in D3D? If there is, it's completely eluding me.
Thanks!
Mike |
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mtvogel Member
Joined: 15 Aug 2004 Posts: 2
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Posted: Sun Aug 15, 2004 2:09 am Post subject: |
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Okay.. I think I've figured out how the gridsnap works in D3D... it doesn't actually snap you while moving an object, but "snaps" you into place after you've released the mouse button.. Not what I was expecting.. but it'll work
Thanks |
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dirkk Member
Joined: 09 Aug 2004 Posts: 238 Location: Germany
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Posted: Sun Aug 15, 2004 7:29 am Post subject: |
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it's even better - it seems you can switch the grid resolution while dragging.
I used it to start with a 256 grid (key '6') and while dragging switched to 64 (key '4').Come to think of it I don't know if it works the other way round. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Aug 15, 2004 7:47 am Post subject: |
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Yep, it works the other way around too, dirkk.
mtvogel, it might be fun to check out the Object Inspector (found in the View menu or by rightclicking 2D views). You can set more snapping variables there (the Snap method to be precise). |
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dirkk Member
Joined: 09 Aug 2004 Posts: 238 Location: Germany
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Posted: Sun Aug 15, 2004 8:09 am Post subject: |
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that's the fun part with DeleD. I work an hour or two per day with it and I discover most of the things I missed before, because I didn't know they were there.
Jereon, that's the reason why I didn't give any hints to 'tweaks' yet - I'd rather see what is there first and ask later. |
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