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granada
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Joined: 07 Aug 2004
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PostPosted: Mon Apr 30, 2012 10:36 pm    Post subject: Still here Reply with quote

Hi guys
Just letting you no i'me still around.I am using the S2 game engine.Here are some huts i made in DeLeD.









Dave
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Jeroen
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PostPosted: Tue May 01, 2012 8:25 am    Post subject: Reply with quote

Looking good, Dave! I especially like that hole in the roof on the left. Smile

Any special plans with this? Got a game in development?
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granada
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PostPosted: Tue May 01, 2012 8:40 am    Post subject: Reply with quote

Quote:
Any special plans with this? Got a game in development?

Not yet S2 is in early stages of development.Lots of ideas though Smile .

Dave
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AWM Mars
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PostPosted: Tue May 01, 2012 8:42 am    Post subject: Reply with quote

Great atmosphere to play/be in. Easy to see the hard work you have put into that.
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granada
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PostPosted: Tue May 01, 2012 7:31 pm    Post subject: Reply with quote

Thanks guys
Been trying to make a older looking one,i think this one would look good in a jungle scene.







Very quick lightmap


Dave
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trucker2000
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PostPosted: Tue May 01, 2012 8:37 pm    Post subject: Reply with quote

Awesome work as usual. I have to agree with awm. Looks like a cool place to hang out in.
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granada
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PostPosted: Tue May 01, 2012 10:41 pm    Post subject: Reply with quote

Thanks
A few pics of the model inside S2.




A little rain.



Dave
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Jeroen
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PostPosted: Wed May 02, 2012 6:36 am    Post subject: Reply with quote

That is so cool - seeing the model in DeleD first and then in action in the game engine. Very Happy
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granada
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PostPosted: Wed May 02, 2012 8:19 pm    Post subject: Reply with quote

Quote:
That is so cool - seeing the model in DeleD first and then in action in the game engine.


Thanks Jeroen Smile

Here is another one in DeLeD.





And here it is in S2, Just a basic look ive not played with lighting or anything.




Dave
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AWM Mars
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PostPosted: Wed May 02, 2012 10:13 pm    Post subject: Reply with quote

Have you tried graffitti dirty maps, to make it look 'older'? Maybe several old torn posters and a notice board, should make it look more used.
A suggestion, turn the floor board texture through 90 degrees, it flows the same way as the majority of the walls atm, making it more of a mass tile, that way you should get more depth Smile

Maybe you could also use these for the roofs?






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granada
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PostPosted: Wed May 02, 2012 11:06 pm    Post subject: Reply with quote

Nice ideas there thanks Smile & for textures.
Quote:
Have you tried graffitti dirty maps, to make it look 'older'?


I can paint on the textures inside S2 to aply dirt ect,that should make them look older.

EDIT
(also i'me lookign for a camo net texture Wink )

EDIT

Here you go.


In S2





Dave
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AWM Mars
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PostPosted: Thu May 03, 2012 8:40 am    Post subject: Reply with quote

Nice touch. You may find these are what you are looking for?









You might like this for a NPC?

Or just hanging out Smile
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granada
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PostPosted: Thu May 03, 2012 12:30 pm    Post subject: Reply with quote

Many thanks for the textures AWM Mars Very Happy .I am now hunting the internet for a jenerator model or texture.The sort of thing you would use in the jungle.

Dave
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AWM Mars
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PostPosted: Thu May 03, 2012 3:09 pm    Post subject: Reply with quote

well I found these http://www.turbosquid.com/3d-models/3d-model-2-military-hmmwv-towable/509841 albeit they are a bit high poly (and $$$'s) for my liking. Let me see what I can come up with tomorrow, when I have more time Wink
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granada
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PostPosted: Thu May 03, 2012 3:19 pm    Post subject: Reply with quote

Quote:
well I found these


Thats the sort of thing i'me looking for ,thanks Smile .Will give me some ideas.

Dave
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