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DeleD to Unity

 
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greganims
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Joined: 20 Apr 2013
Posts: 1

PostPosted: Sat Apr 20, 2013 4:51 pm    Post subject: DeleD to Unity Reply with quote

Anyone know how to get skinned models into Unity properly?

Using collada/obj:
- mesh comes in, but it's not skinned
- i can apply a material to it inside unity, and see the UV's are ok
- but this would mean only 1 material per mesh..
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AWM Mars
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Joined: 06 Jan 2010
Posts: 1195
Location: Wilts England

PostPosted: Sun Apr 21, 2013 8:53 am    Post subject: Reply with quote

When I do it, it can be a bit hit and miss for some reason. I export from DeleD in obj format and only have a single mesh. To get the best results, I create my meshes per material, then stitch them together once in Max.
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